Need for Speed
About the Game
Need for Speed is the 20th main title in the racing series and a reboot of the franchise. It is an open world racing game set entirely at night that returns to the underground racing and tuning culture best known from the Need for Speed Underground series. players are a new racer in the fictional city Ventura Bay and soon gets introduced to the local street racing scene, hooking up with the characters Amy, Manu, Robyn, Spike and Travis. The narrative is told through cut-scenes with full motion video combined with digitized sections, shown from the main character's first-person perspective.
Gameplay & Core Systems
With each new level new events are opened up. REP can be earned for five types of activities: Build (customization), Crew (social interactions and synchronized driving), Outlaw (illegal activities), Speed and Style, as well as through actions in the open world environment, especially by combining maneuvers. Each of the activities is tied to one of the five characters of the crew as well as an icon, and players are free to pursue one the five paths in any order. Racing is mainly arcade based and typical race types include standard races to reach the finish first (Sprint), drifting challenges and time based courses. The online multiplayer continues the AllDrive concept of Need for Speed: Rivals .
Standout Features
- Ventura Bay: players are a new racer in the fictional city Ventura Bay and soon gets introduced to the local street racing scene, hooking up with the characters Amy, Manu, Robyn, Spike and Travis.
- Ventura Bay: players can follow five different paths with overlapping storylines and the goal is to make a reputation to challenge and beat these icons and become the new icon of Ventura Bay.
- Next to cash earned in races up upgrade cars and buy new ones, REP is an important currency to progress in the game.
- With each new level new events are opened up.
- Build: REP can be earned for five types of activities: Build (customization), Crew (social interactions and synchronized driving), Outlaw (illegal activities), Speed and Style, as well as through actions in the open world environment, especially by combining maneuvers.
- With each new game session a new crew needs to be started or joined, either privately with friends or for instance by joining a public crew.
- Need for Speed is the 20th main title in the racing series and a reboot of the franchise.
- Need: It is an open world racing game set entirely at night that returns to the underground racing and tuning culture best known from the Need for Speed Underground series.
Modes & Ways to Play
The online multiplayer continues the AllDrive concept of Need for Speed: Rivals . Instead of interacting with all online players, the game creates a lobby or copy of the game world where a maximum of eight online players are present.
Player support includes Internet, Free-for-all / One-on-one (VS), and Team.
Presentation & Atmosphere
REP can be earned for five types of activities: Build (customization), Crew (social interactions and synchronized driving), Outlaw (illegal activities), Speed and Style, as well as through actions in the open world environment, especially by combining maneuvers. Instead of interacting with all online players, the game creates a lobby or copy of the game world where a maximum of eight online players are present.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Need for Speed | Xbox One.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Electronic Arts, Inc. | United States; Retail release | MobyGames |
| Developed by | Ghost Games | United States; Retail release | MobyGames |
| Additional Development by | Criterion Software Ltd. | United States; Retail release | MobyGames |
| Additional Development by | Visceral Games (Redwood Shores) | United States; Retail release | MobyGames |
| Additional Graphics by | Glass Egg Digital Media Ltd. | United States; Retail release | MobyGames |
| Additional Graphics by | Electronic Arts Computer Software (Shanghai) Co., Ltd. | United States; Retail release | MobyGames |
| Additional Graphics by | Virtuos Ltd. | United States; Retail release | MobyGames |
| Cutscenes by | Pulse Films | United States; Retail release | MobyGames |
| Additional Music by | Audio Network Plc | United States; Retail release | MobyGames |
| Additional Sound by | Warner Bros. Post Production | United States; Retail release | MobyGames |
| Voice Recording by | Chicago Recording Company | United States; Retail release | MobyGames |
| Voice Recording by | Formosa Interactive, LLC | United States; Retail release | MobyGames |
| Voice Recording by | Side UK Ltd. | United States; Retail release | MobyGames |
| Voice Recording by | Soundsquare | United States; Retail release | MobyGames |
| Voice Recording by | SunSpots Productions, Inc. | United States; Retail release | MobyGames |
| Game Engine by | EA Digital Illusions CE AB | United States; Retail release | MobyGames |
| Middleware by | Geomerics Ltd. | United States; Retail release | MobyGames |
| Middleware by | Havok | United States; Retail release | MobyGames |
| Testing by | Electronic Arts Romania SRL | United States; Retail release | MobyGames |
| Media Type | Blu-Ray Disc | Xbox One | MobyGames |
| Media Type | Download | Xbox One | MobyGames |
| Multiplayer Options | Internet | Xbox One | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | Xbox One | MobyGames |
| Multiplayer Game Modes | Team | Xbox One | MobyGames |
| Number of Online Players | 2-8 Players | Xbox One | MobyGames |
| Xbox/Windows Live | Achievements | Xbox One | MobyGames |
| Xbox/Windows Live | Online Multiplayer | Xbox One | MobyGames |
| Genre | Racing | North America | PriceCharting |
| Developer | Ghost | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Teen | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Electronic Arts | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Racing | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2015-11-03 | United States; Retail release | MobyGames |
| 2015-11-03 | PAL | PriceCharting |
| 2015-11-03 | North America | PriceCharting |
| November 3, 2015 | North America | PriceCharting |
| November 3, 2015 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| upc | 014633733853 | North America | PriceCharting |
| asin | B00YX2HFCW | North America | PriceCharting |
| epid | 217752367 | North America | PriceCharting |
| upc | 014633369472 | North America | PriceCharting |
| upc | 5030933113749 | PAL | PriceCharting |
| epid | 219522279 | PAL | PriceCharting |
| ean | 5030933113749 | PAL | PriceCharting |
| epid | 219522279 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting