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NFL Street | Nintendo GameCube

NFL Street | Nintendo GameCube

Regular price $32.96
Regular price Sale price $32.96
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Availability: Low stock: 2 left

State of Item
What's included in each condition?
Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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EXPLORE THE GAME

NFL Street

GameCube

NFL Street

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

About the Game

NFL Street takes seven-on-seven American football out of the stadium and onto urban playing fields. NFL stars and legends line up without helmets in a game built around heavy tackles, trick passes and showboating. Each player works on both offense and defense, making the makeup of your seven-person team important on either side of the ball.

The smaller teams and stripped-back rules keep play moving. There is no kicking or punting, and penalties do not interrupt the action. Running, passing and creating space still matter, but the game adds exaggerated moves that turn an ordinary possession into a scramble of spins, pitches and hard hits.

Style Moves & Gamebreakers

Style is part of the scoring system that powers your team. Flashy runs, unusual passes and other showboat moves build the Gamebreaker meter. Filling it lets you trigger an advantage on offense or defense, making the timing of its use a meaningful decision during a close game.

You can also pitch the ball to keep a play alive when a defender closes in. A well-timed transfer may give a nearby teammate room to run, but attempting it carelessly risks losing possession. Choosing between a safer advance and a more elaborate play is part of the game's rhythm, especially when either team is close to earning a Gamebreaker.

NFL Challenge & Team Building

NFL Challenge gives the solo game a longer progression path. You assemble a created team and take on objectives against NFL opponents, earning development points and rewards such as clothing, logos and new plays. Some challenges ask for a straightforward win; others place conditions on the moves or types of plays you use.

Team development lets you shape the group around how you want to play. Because the same players defend and attack, an offensive specialist still needs to contribute when possession changes. Working through challenges and league opponents gives you a reason to improve your lineup instead of relying only on an established NFL roster.

Ways to Play

  • Quick Game: choose a team, select the seven players you want on the field and get into a match.
  • Pickup Game: build a lineup from a shared pool of NFL players and legends.
  • NFL Challenge: develop your created team through goal-based games and rewards.
  • Local multiplayer: play with up to four people on the same GameCube.

Urban Fields & Presentation

The eight urban venues affect more than the background. Different field dimensions and surfaces, including sand, dirt, mud and turf, encourage adjustments to your lineup and approach. Parks and enclosed street environments give the collisions and short-field play a different feel from a conventional stadium game.

Stylized player models, street clothing, animated celebrations and a soundtrack combining an original score with licensed music reinforce the game's personality. The presentation keeps recognizable NFL players at the center while giving their moves the exaggerated energy of an arcade sports game.

GameCube Requirements

The GameCube edition supports solo play and local multiplayer for one to four players. Each additional player needs a GameCube controller, and a GameCube Memory Card is required to save progress; the North American packaging specifies six blocks. This version does not support online multiplayer.

More game data: releases, identifiers & technical details

Regional release records and identifiers for NFL Street | Nintendo GameCube.

Release and technical facts

Fact Value Release / platform Source
Published by Electronic Arts, Inc. United States MobyGames
Developed by EA Tiburon United States MobyGames
Publishing label EA Sports BIG United States MobyGames
Licensed by NFL Properties LLC United States MobyGames
Licensed by Players Inc. United States MobyGames
Published by Electronic Arts, Inc. Germany MobyGames
Developed by EA Tiburon Germany MobyGames
Publishing label EA Sports BIG Germany MobyGames
Licensed by NFL Properties LLC Germany MobyGames
Licensed by Players Inc. Germany MobyGames
Published by Electronic Arts, Inc. United Kingdom MobyGames
Developed by EA Tiburon United Kingdom MobyGames
Publishing label EA Sports BIG United Kingdom MobyGames
Licensed by NFL Properties LLC United Kingdom MobyGames
Licensed by Players Inc. United Kingdom MobyGames
Video Modes Supported Progressive Scan (480p) GameCube MobyGames
Sound Capabilities Dolby Pro Logic II GameCube MobyGames
Multiplayer Options Same/Split-Screen GameCube MobyGames
Number of Offline Players 1-4 Players GameCube MobyGames
Genre Football North America PriceCharting
Also compatible on Wii North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Everyone North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Electronic Arts North America PriceCharting
Also compatible on PAL Wii PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Football PAL PriceCharting
Player count 1 player PAL PriceCharting

Regional releases

Release date Region / edition Source
2004-01-13 United States MobyGames
2004-01-30 Germany MobyGames
2004-01-30 United Kingdom MobyGames
2004-01-13 North America PriceCharting
2004-01-30 PAL PriceCharting
January 13, 2004 North America PriceCharting
January 30, 2004 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
UPC-A 014633147391 United States MobyGames
Nintendo Media PN DL-DOL-GNNE-USA United States MobyGames
eBay Product ID 214723197 United States MobyGames
Nintendo Media PN DL-DOL-GNNP-NOE Germany MobyGames
EAN-13 5030933036239 Germany MobyGames
upc 014633147391 North America PriceCharting
asin B0000VSH40 North America PriceCharting
epid 6484071 North America PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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