Riddick Bowe Boxing
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Riddick Bowe Boxing builds its heavyweight contest around the climb toward a bout with the champion. You can select a single fight against the computer, challenge another player locally, or develop a boxer through Career mode. The career combines time in the ring with training choices between bouts, so progress depends on maintaining a fighter's abilities as well as winning the next match.
Combat separates left and right jabs, hooks, and uppercuts, with head and body attacks available from different stances. Movement controls the distance to your opponent, while ducking, circling, and blocking provide ways to respond to incoming punches. The displays track energy and damage to the head and body. Missed punches consume energy, body damage slows a fighter, and head damage affects recovery, making careful combinations and defensive pauses more useful than constant swinging.
Career mode lets you choose a prepared boxer or create one with a name, appearance, and a balance of power, speed, and stamina. Training after a fight offers ways to replenish and improve those abilities before the next opponent. As your rank changes, the wider group of contenders also moves through its own careers. Aging and retirement rules place a limit on a boxer's journey, giving each attempt a sense of momentum toward the title rather than an endless sequence of identical bouts.
A match can finish with a knockout, a technical knockout, or a decision after the scheduled rounds. Recovering from a knockdown becomes harder as damage accumulates, and a badly hurt fighter may be unable to rise. Single-match and two-player modes provide a quicker way to explore opponents and controls, while the career supplies the longer challenge of building a contender capable of taking on Bowe.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Riddick Bowe Boxing | SNES | Super Nintendo Entertainment System.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Micronet Co. Ltd. | Japan | MobyGames |
| Developed by | Malibu Interactive | Japan | MobyGames |
| Published by | Extreme Entertainment Group, Inc. | United States | MobyGames |
| Developed by | Malibu Interactive | United States | MobyGames |
| Number of Players Supported | 1-2 Players | SNES | MobyGames |
| Miscellaneous Attributes | Battery Backed RAM | SNES | MobyGames |
| Genre | Sports | North America | PriceCharting |
| ESRB rating | Teen | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 1993-11-23 | Japan | MobyGames |
| 1994-01 | United States | MobyGames |
| 1994-01-01 | North America | PriceCharting |
| January 1, 1994 | North America | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| EAN-13 | 4957227700816 | Japan | MobyGames |
| Nintendo Media PN | SHVC-XG-JPN | Japan | MobyGames |
| eBay Product ID | 214645131 | Japan | MobyGames |
| Nintendo Media PN | SNS-XG-USA | United States | MobyGames |
| UPC-A | 027479800016 | United States | MobyGames |
| eBay Product ID | 56232122 | United States | MobyGames |
| upc | 027479800016 | North America | PriceCharting |
| asin | B000035Y2G | North America | PriceCharting |
| epid | 56232122 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting



