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Scooby-Doo!: Unmasked | Nintendo GameCube

Scooby-Doo!: Unmasked | Nintendo GameCube

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Scooby-Doo!: Unmasked

GameCube

Scooby-Doo!: Unmasked

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

About the Game

A visit to Fred’s cousin Jed becomes a case for Mystery Inc. in Scooby-Doo!: Unmasked for Nintendo GameCube. Jed makes movie monsters at Monstrous Fright & Magic, but he has vanished and the studio’s animatronic creations have started attacking people. Scooby takes the lead as the gang searches for the missing designer, investigates the creatures and tries to establish what happened. The mystery supplies the reason to explore each location: the monsters have identities to uncover, rather than simply being obstacles to defeat.

Costumes, Combat & Exploration

You guide Scooby through platforming routes, collect clues and help friends who have landed in trouble. His ordinary attacks include spins, slides, rolls and smashes. Mubber, the studio’s unusual monster-making material, also lets him acquire costumes with abilities suited to particular challenges. Exploring a stage therefore means looking both for the route onward and for opportunities to use a different outfit.

The kung fu costume turns Scooby into a more capable close-range fighter. The bat outfit allows gliding, while the archer costume attacks monsters with plungers. These are functional disguises: they change how Scooby tackles an enemy or crosses a hazard. The action moves through settings such as Chinatown, a museum and spooky amusement-park attractions, with boss encounters bringing the larger investigations to a climax.

Clues, Snacks & Progression

Finding evidence is a separate part of the adventure from fighting the mechanical monsters. Once enough clues have been gathered in a world, Velma asks questions about the case. You choose the clues that answer her questions, assembling the explanation before the boss confrontation and eventual unmasking. This gives the gang’s detective work a place in the gameplay, alongside the jumping and costume attacks.

Scooby Medals represent health, and Scooby Snacks help restore it. Food ingredients have another purpose: Shaggy can use them to prepare a meal that increases Scooby’s total medals. Collecting is consequently useful for both staying alive and building a larger health allowance. Finished levels can be revisited to recover missed items, so clearing the route once does not have to end your search through an area.

Cartoon Presentation & Ways to Play

Cel-shaded characters give the console adventure the appearance of an animated Scooby-Doo episode. Familiar cartoon voices, the series’ catchphrases and canned laughter accompany the mystery, and Adam West voices Winslow Stanton. The combination of mechanical movie monsters, exaggerated costumes and snack hunting keeps the action tied to the show’s comedy even during the fights. Concept artwork can also be viewed through the Bonus Arts extra.

This GameCube release is a single-player adventure controlled with a GameCube controller. A memory card is needed to retain progress; the game provides a pause-menu save option and optional autosaving. The main reasons to return are the unresolved collections in earlier levels, the costume-driven action and the mystery itself.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Scooby-Doo!: Unmasked | Nintendo GameCube.

Release and technical facts

Fact Value Release / platform Source
Published by THQ Inc. United States, Canada MobyGames
Developed by Artificial Mind & Movement United States, Canada MobyGames
Licensed by Hanna-Barbera United States, Canada MobyGames
Published by THQ Inc. France MobyGames
Developed by Artificial Mind & Movement France MobyGames
Published by THQ Inc. Finland, Sweden, United Kingdom MobyGames
Developed by Artificial Mind & Movement Finland, Sweden, United Kingdom MobyGames
Number of Offline Players 1 Player GameCube MobyGames
Original game disc count 1 North America MobyGames
Genre Action & Adventure North America PriceCharting
Also compatible on Wii North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Everyone North America PriceCharting
Player count 1 player North America PriceCharting
Publisher THQ North America PriceCharting
Also compatible on PAL Wii PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Action & Adventure PAL PriceCharting
Player count 1 player PAL PriceCharting

Regional releases

Release date Region / edition Source
2005-09-12 United States, Canada MobyGames
2005-09-23 France MobyGames
2005-09-23 Finland, Sweden, United Kingdom MobyGames
2005-09-12 North America PriceCharting
2005-09-23 PAL PriceCharting
September 12, 2005 North America PriceCharting
September 23, 2005 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
Nintendo Media PN DL-DOL-G5DE-USA United States, Canada MobyGames
UPC-A 785138380407 United States, Canada MobyGames
ASIN B000A3ON5K United States, Canada MobyGames
eBay Product ID 47666542 United States, Canada MobyGames
EAN-13 4005209068901 France MobyGames
Nintendo Media PN DL-DOL-G5DP-EUR France MobyGames
EAN-13 4005209068970 Finland, Sweden, United Kingdom MobyGames
Nintendo Media PN DL-DOL-G5DP-EUR Finland, Sweden, United Kingdom MobyGames
eBay Product ID 47666542 Finland, Sweden, United Kingdom MobyGames
upc 785138380407 North America PriceCharting
asin B000A3ON5K North America PriceCharting
epid 47666542 North America PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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