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Spider-Man | Nintendo GameCube

Spider-Man | Nintendo GameCube

Regular price $17.96
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State of Item
What's included in each condition?
Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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EXPLORE THE GAME

Spider-Man

GameCube

Spider-Man

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

Peter Parker’s film adventure

Spider-Man brings Peter Parker’s transformation into a superhero and his conflict with the Green Goblin to GameCube. The game uses the 2002 film’s world while adding encounters beyond its central storyline. Shocker and the Vulture join the threats facing Spider-Man, giving the campaign reasons to move between city rooftops, guarded interiors and large boss arenas. Peter’s powers define both how you reach an objective and how you handle the enemies there.

Swing, crawl and change your angle

Spider-Man can swing through the city, crawl over walls and ceilings and use a fast zip move to change position. Outdoor stages give those abilities room to work as you pursue or fight airborne enemies. Inside, a useful wall, ceiling or open space changes the way you approach a room. The contrast between skyline movement and enclosed environments keeps traversal involved even when the task is a fight rather than a chase.

Web-swinging also feeds into aerial combat. You can attack flying opponents with punches, kicks and impact webbing, bringing battles above the rooftops instead of leaving every encounter on the ground. On foot, combinations of attacks broaden Spider-Man’s options, and more combos become unlockable during the game. Learning those moves gives later fights more choices than the opening attacks.

Directed missions with different demands

The single-player campaign includes fights against groups of enemies, stealth sections and bosses. Outdoor objectives include pursuing the Vulture or Green Goblin, disarming bombs and dealing with flying robots. Stealth encounters allow different approaches, while boss battles ask you to read a particular opponent. These shifts change what a mission needs from Spider-Man: move quickly, find a useful angle, remain unnoticed or time an attack.

Progress follows a sequence of missions, with additional combat combinations opening along the way. The city sections offer space to enjoy swinging within that structure, rather than replacing the campaign with an unrestricted city adventure. Practicing movement and learning the expanded move list gives you more ways to tackle the next encounter.

Film presentation and GameCube play

The costumes, locations and Green Goblin confrontation connect the action to the film, while the additional villains extend the superhero story. Indoor arenas and open skyline stages give the campaign different scales for the same set of powers. The North American GameCube box confirms Dolby Surround audio support.

This release is for one player using a GameCube controller. A GameCube Memory Card is used for saved progress, and the North American package specifies two blocks.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Spider-Man | Nintendo GameCube.

Release and technical facts

Fact Value Release / platform Source
Published by Activision Publishing, Inc. United States MobyGames
Developed by Treyarch Corporation United States MobyGames
Cutscenes by Blur Studio, Inc. United States MobyGames
Package Design by Ignited Minds, LLC United States MobyGames
Manual by Ignited Minds, LLC United States MobyGames
Licensed by Columbia Pictures Industries, Inc. United States MobyGames
Licensed by Marvel Characters, Inc. United States MobyGames
Published by Activision Publishing, Inc. United Kingdom MobyGames
Developed by Treyarch Corporation United Kingdom MobyGames
Distributed by Activision (UK) Limited United Kingdom MobyGames
Published by Capcom Co., Ltd. Japan MobyGames
Developed by Treyarch Corporation Japan MobyGames
Published by Activision Publishing, Inc. United States; Player's Choice Release MobyGames
Developed by Treyarch Corporation United States; Player's Choice Release MobyGames
Sound Capabilities Dolby Surround GameCube MobyGames
Number of Offline Players 1 Player GameCube MobyGames
Original game disc count 1 North America MobyGames

Regional releases

Release date Region / edition Source
2002-04-16 United States MobyGames
2002-06-07 United Kingdom MobyGames
2003-02-13 Japan MobyGames
2003-05-28 United States; Player's Choice Release MobyGames

Catalog identifiers by release

Identifier Code Region / edition Source
UPC-A 047875801974 United States MobyGames
ISBN-10 1584162627 United States MobyGames
Nintendo Media PN DL-DOL-GSME-USA United States MobyGames
ASIN B00005U8TI United States MobyGames
eBay Product ID 8762 United States MobyGames
Nintendo Media PN DL-DOL-GSMP-UKV United Kingdom MobyGames
EAN-13 5030917016271 United Kingdom MobyGames
eBay Product ID 26049250013 United Kingdom MobyGames
EAN-13 4976219814652 Japan MobyGames
Nintendo Media PN DL-DOL-GSMJ-JPN Japan MobyGames
eBay Product ID 2123235820 Japan MobyGames

Data by MobyGames.com

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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