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Test Drive Unlimited | Xbox 360

Test Drive Unlimited | Xbox 360

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State of Item
What's included in each condition?
Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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EXPLORE THE GAME

Test Drive Unlimited

Xbox 360

Test Drive Unlimited

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

About the Game

Test Drive Unlimited lets players choose one of several characters, both male and female, waiting at an airport to check in for their flight to the Caribbean dream island O'ahu located in Hawaii. The characters do not have different statistics; that only applies to the extravagant, licensed cars. The whole island is accessible from the beginning, and after players have bought their first home and car, they can either drive around and look for events, or load up the map and jump directly to a location of a race, a car dealership or other locations—much like in Need for Speed Underground .

Gameplay & Core Systems

Every bought car has a built-in navigation system, guided by a woman's voice to get players to their destination, either pre-programmed in the game or decided by players. Using a GameSpy account, players connect to the official TDU server immediately after loading the game. New options become available online, such as a meeting lounge where the statistics and looks of other players can be looked up. It also provides access to player-created matches shown on the map screen. Creating a race here also works in the singleplayer modes.

Standout Features

  • The money cannot only be used to buy new homes and new cars (and a little tuning for those), but also to buy new outfits for the avatar.
  • At any location, the start and finish can be defined, as well as the type of the race, which type/classes of cars or bikes are allowed and how many people can participate.
  • NPCs: The PSP and PS2 versions have a lower visual quality and lack a few features, such as manual transmission, avatar customization, certain cars and all motorcycles, dealership and tuning shop NPCs, the vehicle interior camera angle and certain missions.
  • If not all slots have been filled up by other players, the AI will take control of the rest.

Modes & Ways to Play

The heart of Test Drive Unlimited is the online mode.

Player support includes Internet and Free-for-all / One-on-one (VS).

Presentation & Atmosphere

Display support includes Progressive Scan (480p), HDTV 720p, and HDTV 1080i. Audio support includes Dolby Digital 5.1.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Test Drive Unlimited | Xbox 360.

Release and technical facts

Fact Value Release / platform Source
Published by Atari, Inc. United States MobyGames
Developed by Eden Games S.A.S. United States MobyGames
Additional Development by Atari Melbourne House Pty Ltd. United States MobyGames
Additional Development by Krysalide United States MobyGames
Graphics by Virtuos Ltd. United States MobyGames
Graphics by AMC pixel factory, LLC United States MobyGames
Graphics by CCJA Associés United States MobyGames
Graphics by RABCAT Computer Graphics GmbH United States MobyGames
Music by Nimrod Productions Ltd United States MobyGames
Music by Koka Media Production Music United States MobyGames
Sound by Soundwave Concepts Pty. Ltd. United States MobyGames
Middleware by Havok United States MobyGames
Published by Atari, Inc. Germany MobyGames
Developed by Eden Games S.A.S. Germany MobyGames
Additional Development by Atari Melbourne House Pty Ltd. Germany MobyGames
Additional Development by Krysalide Germany MobyGames
Distributed by Atari Deutschland GmbH Germany MobyGames
Graphics by Virtuos Ltd. Germany MobyGames
Graphics by AMC pixel factory, LLC Germany MobyGames
Graphics by CCJA Associés Germany MobyGames
Graphics by RABCAT Computer Graphics GmbH Germany MobyGames
Music by Nimrod Productions Ltd Germany MobyGames
Music by Koka Media Production Music Germany MobyGames
Sound by Soundwave Concepts Pty. Ltd. Germany MobyGames
Middleware by Havok Germany MobyGames
Marketed by Atari Europe S.A.S.U. Germany MobyGames
Published by Atari, Inc. United Kingdom MobyGames
Developed by Eden Games S.A.S. United Kingdom MobyGames
Additional Development by Krysalide United Kingdom MobyGames
Additional Development by Atari Melbourne House Pty Ltd. United Kingdom MobyGames
Distributed by Atari UK Ltd. United Kingdom MobyGames
Graphics by RABCAT Computer Graphics GmbH United Kingdom MobyGames
Graphics by CCJA Associés United Kingdom MobyGames
Graphics by AMC pixel factory, LLC United Kingdom MobyGames
Graphics by Virtuos Ltd. United Kingdom MobyGames
Music by Koka Media Production Music United Kingdom MobyGames
Music by Nimrod Productions Ltd United Kingdom MobyGames
Sound by Soundwave Concepts Pty. Ltd. United Kingdom MobyGames
Middleware by Havok United Kingdom MobyGames
Marketed by Atari Europe S.A.S.U. United Kingdom MobyGames
Published by Atari, Inc. Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Developed by Eden Games S.A.S. Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Additional Development by Krysalide Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Additional Development by Atari Melbourne House Pty Ltd. Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Graphics by RABCAT Computer Graphics GmbH Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Graphics by CCJA Associés Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Graphics by AMC pixel factory, LLC Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Graphics by Virtuos Ltd. Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Music by Koka Media Production Music Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Music by Nimrod Productions Ltd Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Sound by Soundwave Concepts Pty. Ltd. Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Middleware by Havok Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Marketed by Atari Europe S.A.S.U. Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
Business Model Commercial Xbox 360 MobyGames
Media Type DVD-ROM Xbox 360 MobyGames
Video Modes Supported Progressive Scan (480p) Xbox 360 MobyGames
Video Modes Supported HDTV 720p Xbox 360 MobyGames
Video Modes Supported HDTV 1080i Xbox 360 MobyGames
Video Modes Supported PAL 60Hz Xbox 360 MobyGames
Sound Capabilities Dolby Digital 5.1 Xbox 360 MobyGames
Input Devices Supported/Optional Racing/Steering Wheel Xbox 360 MobyGames
Input Device Features Supported Force Feedback Xbox 360 MobyGames
Racing/Steering Wheels Supported Xbox 360 Wireless Racing Wheel Xbox 360 MobyGames
Multiplayer Options Internet Xbox 360 MobyGames
Multiplayer Game Modes Free-for-all / One-on-one (VS) Xbox 360 MobyGames
Number of Offline Players 1 Player Xbox 360 MobyGames
Number of Online Players 2-8 Players Xbox 360 MobyGames
Xbox/Windows Live Achievements Xbox 360 MobyGames
Xbox/Windows Live Content Download Xbox 360 MobyGames
Xbox/Windows Live Online Multiplayer Xbox 360 MobyGames
Xbox/Windows Live Scoreboard/Leaderboard Xbox 360 MobyGames
Xbox/Windows Live Voice Chat Xbox 360 MobyGames
Original game disc count 1 North America MobyGames
Genre Racing North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Everyone 10+ North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Atari North America PriceCharting
Developer Eden Games Japan PriceCharting
Disc count (PriceCharting) 1 game disc Japan PriceCharting
Genre Racing Japan PriceCharting
Player count 1 player Japan PriceCharting
Publisher Atari Japan PriceCharting
Developer Eden Games PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Racing PAL PriceCharting
Player count 1 player local, 2-8 players online PAL PriceCharting
Publisher Atari PAL PriceCharting

Regional releases

Release date Region / edition Source
2006-09-05 United States MobyGames
2006-09-07 Germany MobyGames
2006-09-08 United Kingdom MobyGames
2007 Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
2007-04-26 Japan PriceCharting
2006-09-08 PAL PriceCharting
2006-09-05 North America PriceCharting
September 5, 2006 North America PriceCharting
April 26, 2007 Japan PriceCharting
September 8, 2006 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
UPC-A 742725266919 United States MobyGames
ASIN B000EGEX9Y United States MobyGames
eBay Product ID 46932294 United States MobyGames
EAN-13 3546430119693 Germany MobyGames
EAN-13 3546430119679 United Kingdom MobyGames
eBay Product ID 214750400 Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
EAN-13 3546430131923 Finland, Portugal, Sweden; Xbox 360 Classics release MobyGames
asin B000EGEX9Y North America PriceCharting
epid 46932294 North America PriceCharting
upc 742725266919 North America PriceCharting
upc 4988648491212 Japan PriceCharting
upc 3546430123881 PAL PriceCharting
ean 4988648491212 Japan PriceCharting
ean 3546430123881 PAL PriceCharting
ean 3546430119679 PAL PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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