Skip to product information
1 of 1

The Getaway | Sony PlayStation 2 | PS2

The Getaway | Sony PlayStation 2 | PS2

Regular price $14.96
Regular price Sale price $14.96
Sold out
Shipping calculated at checkout.
7 people are viewing this right now

AvailabilityLow stock: 2 left

State of Item
SKU: 711719713326A
Vendor: PlayStation
Category: PlayStation Games

💵 Sell Your Games To Us Today

Get Cash or Store Credit for your Games. Learn More

⭐ Condition Explanations For Gaming Items

- Brand New/Sealed: Brand new, unopened, factory-sealed.

- Complete in Box*: Pre-Owned; this includes the game, original manual, and original box/case.
May lack other original inserts from retail package.

- Game Disc Only/Cartridge Only:
 Pre-Owned; this includes only the game, no manual or case. 

- Game & Case*: Pre-Owned; includes game disc & case with original artwork.

- Custom Case with Game*: Pre-Owned; includes original game disc, brand new case with reprinted cover-art, using photo paper & high quality print outs. 

- Cartridge with Manual: Pre-Owned; includes game and original manual.

- Cartridge with Box: Pre-Owned; includes game and original box/case.

-- *Note: The case for games, may be replaced with a brand new aftermarket case if the original was damaged or missing.

📦 Free & Speedy Shipping

Free US Standard Shipping available when cart total is equal to or
greater than $99 before tax and shipping.

Most items ship within 1-2 business days.

Shipping cost calculated at checkout.

🎖️ Peace of Mind 100% Guarantee - Risk Free Warranty

Buy with Confidence 🎮

Every pre-owned game item follows these strict guidelines:

✅ Guaranteed Authenticity – We only sell 100% genuine, original products.

✨ Cleaned & Ready to Play – Thoroughly inspected, professionally cleaned, and ready for action.

🔁 14-Day Hassle-Free Returns – Change your mind? Send it back within 14 days.

🛡️ 90-Day Warranty – Covers functional issues under normal use, so you can game worry-free.

Learn more about our Warranty & Return Policy

View full product details

Mark Hammond is an ex-gangster who wants to forget his past and live honestly with his wife and little son. Everything goes horribly wrong when London's most vicious criminal, the organized crime boss Charlie Jolson, decides that he needs Mark's services and obtains them in a twisted and cruel way: Mark's wife is murdered, he is framed for this murder, and his child gets kidnapped.

Jolson makes it clear: unless Mark does what he orders him to do, the boy dies. Using the helpless man in his plan to bring down other criminal organizations of the city, Jolson sends Mark on suicidal missions during which Mark has three terrible choices: walk away and lose his son, get killed in a battle against overwhelming odds, or single-handedly help Jolson to get rid of his adversaries.

Once the player completes Mark Hammond's story, a new scenario opens, in which the player controls Frank Carter, a vigilante cop who won't stop until he brings Charlie Jolson to justice. Frank's scenario is parallel to Mark's, shedding more light on events that remain somewhat unexplained during Mark's scenario.

The Getaway is a hybrid of driving and third-person shooter gameplay, similar in concept to Grand Theft Auto III. London has been digitally recreated for this game, and the player can explore it freely on foot or driving a vehicle. Unlike GTA III, missions follow each other linearly, dictated by the plot. The game is more story-driven and does not have any free-roaming activities. Many of the driving sequences also have a time limit, restricting free exploration.

Each mission usually consists of a driving section, which requires the player to drive to a certain destination (sometimes chasing another vehicle or being chased by enemies), and a third-person shooter section, often with an additional driving section afterwards. Police or rival gangs will frequently pursue the protagonist. The player can hijack any car or bus from the streets, or move on foot.

Third-person shooter sequences are longer and more prominently featured than the corresponding sections of GTA III. The protagonist can perform a variety of moves: sneak, crouch, roll to the sides, etc. A few missions are completely stealth-oriented, and are failed if the player character is discovered by enemies. It is possible to use the butt of the gun as a melee weapon, and also take hostages to prevent the police from shooting at the player character.

The game's distinguishing visual feature is a total absence of visible interface and text feedback. Rather than consulting a map, the player follows the car's blinking lights to arrive at the right destination. Damage taken by the protagonist is indicated by the character bending over, walking slower, and having blood on his clothes. Health is recovered by resting (leaning against a wall); there are no health kits scattered around. The protagonist can carry only two small or one larger weapon at once.