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The Legend of Zelda: Twilight Princess | Nintendo GameCube

The Legend of Zelda: Twilight Princess | Nintendo GameCube

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EXPLORE THE GAME

The Legend of Zelda: Twilight Princess

GameCube

The Legend of Zelda: Twilight Princess

About the Game

Twilight Princess is the first Legend of Zelda game for the Wii and also the last for GameCube. At first, Link is a simple farm boy, whose tasks consist of herding goats to watching children in Ordon village, Link's hometown. One day, Link is asked by the mayor to run an errand in Castle Town, but things suddenly go wrong… The land becomes dark, and strange creatures appear from another world called the Twilight Realm, which turns most into ghosts.

Story & Setting

Chronologically, the game takes place between the two aforementioned titles, and quite a few locations from Ocarina of Time can be visited. The main adventure takes place in several provinces with dungeons and temples.

Gameplay & Core Systems

Instead, as a wolf Link must use his senses to solve puzzles and get past obstacles. Additionally, it can attack enemies by biting or pouncing on them. As a human, Link can move around quickly, aim his bow, swing his sword, and even fish. Link also collects many different items, which allow him to perform varied attacks and reach places he couldn't before. Link performs many attacks with his sword and can even learn other sword moves.

Standout Features

  • The beast can also dig holes to find hearts and rupees and to get in places.
  • It can push blocks with its head to climb higher or reveal hidden passageways.
  • Additionally, it can attack enemies by biting or pouncing on them.
  • Link: As a human, Link can move around quickly, aim his bow, swing his sword, and even fish.
  • Link performs many attacks with his sword and can even learn other sword moves.
  • Chronologically, the game takes place between the two aforementioned titles, and quite a few locations from Ocarina of Time can be visited.
  • With the help of Midna, you can easily travel around quickly later in the game.
  • Link: One day, Link is asked by the mayor to run an errand in Castle Town, but things suddenly go wrong…

Presentation & Atmosphere

Display support includes Progressive Scan (480p). Audio support includes Dolby Pro Logic II.

More game data: releases, identifiers & technical details

Regional release records and identifiers for The Legend of Zelda: Twilight Princess | Nintendo GameCube.

Release and technical facts

Fact Value Release / platform Source
Published by Nintendo Co., Ltd. Spain MobyGames
Developed by Nintendo EAD Spain MobyGames
Additional Development by Imagica Digitalscape Co., Ltd. Spain MobyGames
Distributed by Nintendo España S.A. Spain MobyGames
Distributed by Nintendo of Europe GmbH Spain MobyGames
Testing by Mario Club, Inc. Spain MobyGames
Contributions by SRD Co., Ltd. Spain MobyGames
Published by Nintendo Co., Ltd. Japan MobyGames
Developed by Nintendo EAD Japan MobyGames
Additional Development by Imagica Digitalscape Co., Ltd. Japan MobyGames
Testing by Mario Club, Inc. Japan MobyGames
Contributions by SRD Co., Ltd. Japan MobyGames
Published by Nintendo Co., Ltd. United States MobyGames
Developed by Nintendo EAD United States MobyGames
Additional Development by Imagica Digitalscape Co., Ltd. United States MobyGames
Distributed by Nintendo of America Inc. United States MobyGames
Testing by Mario Club, Inc. United States MobyGames
Contributions by SRD Co., Ltd. United States MobyGames
Published by Nintendo Co., Ltd. Australia MobyGames
Developed by Nintendo EAD Australia MobyGames
Additional Development by Imagica Digitalscape Co., Ltd. Australia MobyGames
Distributed by Nintendo Australia Pty., Ltd. Australia MobyGames
Testing by Mario Club, Inc. Australia MobyGames
Contributions by SRD Co., Ltd. Australia MobyGames
Published by Nintendo Co., Ltd. United Kingdom MobyGames
Developed by Nintendo EAD United Kingdom MobyGames
Additional Development by Imagica Digitalscape Co., Ltd. United Kingdom MobyGames
Distributed by Nintendo UK Entertainment Limited United Kingdom MobyGames
Distributed by Nintendo of Europe GmbH United Kingdom MobyGames
Testing by Mario Club, Inc. United Kingdom MobyGames
Contributions by SRD Co., Ltd. United Kingdom MobyGames
Published by Nintendo Co., Ltd. Germany MobyGames
Developed by Nintendo EAD Germany MobyGames
Additional Development by Imagica Digitalscape Co., Ltd. Germany MobyGames
Distributed by Nintendo of Europe GmbH Germany MobyGames
Testing by Mario Club, Inc. Germany MobyGames
Contributions by SRD Co., Ltd. Germany MobyGames
Published by Nintendo Co., Ltd. Italy MobyGames
Developed by Nintendo EAD Italy MobyGames
Additional Development by Imagica Digitalscape Co., Ltd. Italy MobyGames
Distributed by Nintendo Italia Italy MobyGames
Distributed by Nintendo of Europe GmbH Italy MobyGames
Testing by Mario Club, Inc. Italy MobyGames
Contributions by SRD Co., Ltd. Italy MobyGames
Published by Nintendo Co., Ltd. France MobyGames
Developed by Nintendo EAD France MobyGames
Additional Development by Imagica Digitalscape Co., Ltd. France MobyGames
Distributed by Nintendo of Europe GmbH France MobyGames
Distributed by Nintendo France SARL France MobyGames
Testing by Mario Club, Inc. France MobyGames
Contributions by SRD Co., Ltd. France MobyGames
Published by Nintendo Co., Ltd. Belgium, The Netherlands MobyGames
Developed by Nintendo EAD Belgium, The Netherlands MobyGames
Additional Development by Imagica Digitalscape Co., Ltd. Belgium, The Netherlands MobyGames
Distributed by Nintendo of Europe GmbH Belgium, The Netherlands MobyGames
Distributed by Nintendo Benelux B.V. Belgium, The Netherlands MobyGames
Testing by Mario Club, Inc. Belgium, The Netherlands MobyGames
Contributions by SRD Co., Ltd. Belgium, The Netherlands MobyGames
Video Modes Supported Progressive Scan (480p) GameCube MobyGames
Sound Capabilities Dolby Pro Logic II GameCube MobyGames
Input Devices Required Gamepad GameCube MobyGames
Number of Offline Players 1 Player GameCube MobyGames
Save Game Methods Manual Save GameCube MobyGames
Save Game Methods External Storage GameCube MobyGames
Original game disc count 1 North America MobyGames

Regional releases

Release date Region / edition Source
2006-12 Spain MobyGames
2006-12-02 Japan MobyGames
2006-12-11 United States MobyGames
2006-12-14 Australia MobyGames
2006-12-15 United Kingdom MobyGames
2006-12-15 Germany MobyGames
2006-12-15 Italy MobyGames
2006-12-15 France MobyGames
2006-12-15 Belgium, The Netherlands MobyGames

Catalog identifiers by release

Identifier Code Region / edition Source
UPC-A 045496394608 Spain MobyGames
EAN-13 4902370515633 Japan MobyGames
eBay Product ID 1343799480 Japan MobyGames
UPC-A 045496963071 United States MobyGames
Nintendo Media PN DL-DOL-GZ2E-USA United States MobyGames
ASIN B0009UBR3A United States MobyGames
eBay Product ID 47648215 United States MobyGames
ASIN B0009UBR3A Australia MobyGames
UPC-A 045496963071 Australia MobyGames
eBay Product ID 47648215 Australia MobyGames
UPC-A 045496963071 United Kingdom MobyGames
Nintendo Media PN DL-DOL-GZ2P-EUR United Kingdom MobyGames
ASIN B0009UBR3A United Kingdom MobyGames
eBay Product ID 47648215 United Kingdom MobyGames
UPC-A 045496394592 Germany MobyGames
Nintendo Media PN DL-DOL-GZ2P-EUR Germany MobyGames
UPC-A 045496394639 Italy MobyGames
eBay Product ID 1944468227 Italy MobyGames
UPC-A 045496394615 France MobyGames
Nintendo Media PN DL-DOL-GZ2P-EUR France MobyGames
ASIN B00009P51G France MobyGames
eBay Product ID 24091005999 France MobyGames
UPC-A 045496394622 Belgium, The Netherlands MobyGames
Nintendo Media PN DL-DOL-GZ2P-EUR Belgium, The Netherlands MobyGames

Data by MobyGames.com

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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