Tony Hawk: Ride
About the Game
Tony Hawk: Ride is a spin-off of the Tony Hawk skateboarding series. The game uses a wireless peripheral shaped like a real skateboard, which is needed to play the game. Players stand on the board and then infrared sensors detect the motion to control the character in the game. Rather than merely turning, the game detects leaning for the force of the direction, raising the tail or nose (for manuals and ollies), and reaching down to mimic a grab which is registered through separate sensors in front and to the sides by blocking them with a hand.
Story & Setting
The campaign takes place in cities all over the world with different game modes.
Gameplay & Core Systems
In an eS Ride mode similar to a H-O-R-S-E basketball game players mimic moves. The controls are introduced through multiple training videos. While skating a style meter is filled up by performing multiple successful tricks in succession. When full it adds visual flair to the moves with effects. Local multiplayer supports up to eight players taking turns.
Standout Features
- The game consists of different environment that can be played in a free skating mode in parks or by completing missions in a campaign.
- Some of the included cities are Barcelona, Chicago, Frankfurt, New York and Tokyo.
- Completing missions is needed to keep progressing through the game and unlock new regions.
- At the start a custom skater can be created and gradually new items and gear and pro skaters are unlocked.
- While skating a style meter is filled up by performing multiple successful tricks in succession.
- Players stand on the board and then infrared sensors detect the motion to control the character in the game.
- There are three difficulty levels to play the game.
- On the lowest steering is done automatically and players only needs to perform jumps and tricks.
Modes & Ways to Play
The campaign takes place in cities all over the world with different game modes. There is a challenge mode where specific objectives need to be completed. There are also game modes based around tricks and speed challenges, including skating in half-pipes. In an eS Ride mode similar to a H-O-R-S-E basketball game players mimic moves.
Player support includes Hot Seat.
Presentation & Atmosphere
The campaign takes place in cities all over the world with different game modes. When full it adds visual flair to the moves with effects.
Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Tony Hawk: Ride | Xbox 360.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Activision Publishing, Inc. | United States | MobyGames |
| Developed by | Robomodo, Inc | United States | MobyGames |
| Additional Programming by | Buzz Monkey Software, LLC | United States | MobyGames |
| Additional Programming by | Luxoflux Corp. | United States | MobyGames |
| Additional Graphics by | Ant Farm, The | United States | MobyGames |
| Additional Graphics by | Lift Motion Graphics | United States | MobyGames |
| Additional Graphics by | Activision Shanghai | United States | MobyGames |
| Sound by | Soundelux Design Music Group | United States | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | United States | MobyGames |
| Sound Engine by | Audiokinetic Inc. | United States | MobyGames |
| Middleware by | NaturalMotion Ltd | United States | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States | MobyGames |
| Middleware by | Havok | United States | MobyGames |
| Middleware by | Scaleform Corporation | United States | MobyGames |
| Business Model | Commercial | Xbox 360 | MobyGames |
| Media Type | DVD-ROM | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 720p | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080i | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080p | Xbox 360 | MobyGames |
| Sound Capabilities | Dolby Digital | Xbox 360 | MobyGames |
| Multiplayer Options | Hot Seat | Xbox 360 | MobyGames |
| Number of Offline Players | 1-8 Players | Xbox 360 | MobyGames |
| Number of Online Players | 4 Players | Xbox 360 | MobyGames |
| Xbox/Windows Live | Voice Chat | Xbox 360 | MobyGames |
| Genre | Extreme Sports | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Everyone 10+ | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Activision | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Extreme | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Activision | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2009-11-17 | United States | MobyGames |
| 2009-11-20 | PAL | PriceCharting |
| 2009-11-17 | North America | PriceCharting |
| November 17, 2009 | North America | PriceCharting |
| November 20, 2009 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| asin | B0029TQV4E | North America | PriceCharting |
| epid | 64153340 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting