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Tony Hawk's Underground | Nintendo GameCube

Tony Hawk's Underground | Nintendo GameCube

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State of Item
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Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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EXPLORE THE GAME

Tony Hawk's Underground

GameCube

Tony Hawk's Underground

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

About the Game

Tony Hawk's Underground puts a skater you create at the center of its story. You begin in New Jersey with a worn board and a friend, Eric, then work toward sponsorship and a professional career. A visit from Chad Muska gives that journey its first direction, but your progress depends on completing challenges in the neighborhoods and cities you reach. The story moves between street skating, competitions and encounters with professional skaters, using in-game scenes to connect the stages of your rise.

The objectives give each location a reason to explore. Some ask for a trick at a particular spot, a target score or a collection of items; others lead into judged skating competitions or a vehicle mission. You can change your created skater's look as the career develops, so the character stays customizable rather than becoming a fixed professional from the roster. Difficulty settings change the demands of the goals, including their score and time limits, letting you choose how much pressure to put on a run.

Skating still centers on connecting moves into a single scoring sequence. Manuals link action on flat ground, reverts help continue a run after landing from a ramp, and spine transfers carry you between facing transitions. Underground adds the ability to get off the board: you can run, climb and reposition, including using ladders and reaching rooftops. During a combo, that movement is governed by a draining run meter. Returning to the board before it empties lets the sequence continue, while wall plants and wall pushes offer further ways to use the surrounding scenery.

Improvement is tied to what your skater actually does. Separate stat challenges ask for feats such as maintaining a grind or covering a jump distance, and successful attempts improve the corresponding ability. Amateur and professional stages expand how far those abilities can grow. Challenges from the professional skaters can also provide additional special-trick slots. This gives practice a second purpose: a longer grind can both help a goal and contribute to the skater's development, rather than every upgrade arriving simply because a story objective was completed.

The creation tools extend beyond your character. Create-a-Park lets you arrange a skating space, and Create-a-Goal gives you tasks to place within it. Create-a-Trick combines and adjusts existing trick movements, while deck creation lets you layer graphics onto a board. These tools give you ways to design a line or objective after learning what makes the regular levels work. The main locations bring ramps, bowls and other skate spots into larger urban areas, with rails and climbable routes connecting opportunities that may not all be visible from the starting point.

The career's destinations and street activity support its road-to-the-pros theme, with voiced scenes, traffic and pedestrians framing the skating. Rock, alternative and hip-hop tracks accompany the runs, and the playlist can be adjusted if you prefer certain tracks. On GameCube, two players can compete simultaneously in local split-screen play, using separate controllers on the same console. The package also identifies Memory Card saving for your progress. The combination of a personal career, physical stat challenges, on-foot combo movement and editors gives this entry a different rhythm from simply choosing an established pro and clearing a checklist.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Tony Hawk's Underground | Nintendo GameCube.

Release and technical facts

Fact Value Release / platform Source
Published by Activision Publishing, Inc. United States MobyGames
Developed by Neversoft Entertainment, Inc. United States MobyGames
Cutscenes by 411 Video Productions United States MobyGames
Published by Activision Publishing, Inc. United Kingdom MobyGames
Developed by Neversoft Entertainment, Inc. United Kingdom MobyGames
Distributed by Activision (UK) Limited United Kingdom MobyGames
Cutscenes by 411 Video Productions United Kingdom MobyGames
Published by Activision Publishing, Inc. Germany MobyGames
Developed by Neversoft Entertainment, Inc. Germany MobyGames
Distributed by NBG EDV Handels- und Verlags GmbH Germany MobyGames
Distributed by Activision Deutschland GmbH Germany MobyGames
Localized by Effective Media GmbH Germany MobyGames
Cutscenes by 411 Video Productions Germany MobyGames
Published by Activision Publishing, Inc. France MobyGames
Developed by Neversoft Entertainment, Inc. France MobyGames
Distributed by ATVI France SARL France MobyGames
Cutscenes by 411 Video Productions France MobyGames
Video Modes Supported Progressive Scan (480p) GameCube MobyGames
Sound Capabilities Dolby Pro Logic II GameCube MobyGames
Multiplayer Options Same/Split-Screen GameCube MobyGames
Number of Offline Players 1-2 Players GameCube MobyGames
Original game disc count 1 North America MobyGames

Regional releases

Release date Region / edition Source
2003-10-28 United States MobyGames
2003-11-21 United Kingdom MobyGames
2003-11-21 Germany MobyGames
2003-11-21 France MobyGames

Catalog identifiers by release

Identifier Code Region / edition Source
UPC-A 047875806436 United States MobyGames
ISBN-10 1584165782 United States MobyGames
Nintendo Media PN DL-DOL-GTDE-USA United States MobyGames
ASIN B0000A0834 United States MobyGames
eBay Product ID 11124 United States MobyGames
Nintendo Media PN DL-DOL-GTDP-EUR United Kingdom MobyGames
EAN-13 5030917021589 United Kingdom MobyGames
eBay Product ID 214718519 United Kingdom MobyGames

Data by MobyGames.com

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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