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U.N. Squadron | SNES | Super Nintendo Entertainment System

U.N. Squadron | SNES | Super Nintendo Entertainment System

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U.N. Squadron

SNES

U.N. Squadron

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

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U.N. Squadron sends a mercenary pilot from the Area 88 airbase into a campaign against Project 4. The Super Nintendo game combines scrolling aerial combat with decisions made between sorties: choose a mission, review the target, and spend your earnings on the aircraft and weapons suited to the job. The action moves between enemy air formations and ground installations, with crowded attack patterns and heavily defended targets demanding different approaches.

Three pilots offer distinct strengths. Shin Kazama develops his main gun's power quickly, Mickey handles a wider selection of special weapons, and Greg recovers from damage faster. That choice matters alongside your aircraft, because surviving a difficult mission depends on both clearing threats and managing the brief danger period after being hit. Another hit while your fighter is in danger can destroy it, so pulling away from an attack can be as valuable as keeping your cannon firing.

You begin with an F8E Crusader and a limited budget. Destroying targets earns money, allowing later purchases of more capable fighters and stronger equipment. Aircraft differ in their weapon options, encouraging you to consider whether the next sortie emphasizes airborne enemies or targets below. Special weapons have limited ammunition, while pickups can strengthen the main cannon, restore fuel, provide protection, or add resources. Spending everything on a fighter can leave too little for the weapons needed to support it.

The mission map gives the campaign a planning layer between the fast encounters. Briefings identify the next threat, then the screen fills with aircraft, projectiles, and defensive emplacements as you fly into its territory. Boss encounters turn those preparations into a test of positioning and weapon choice. Its mix of repeated combat mastery, pilot selection, and aircraft purchasing gives each attempt a clear tactical purpose.

More game data: releases, identifiers & technical details

Regional release records and identifiers for U.N. Squadron | SNES | Super Nintendo Entertainment System.

Release and technical facts

Fact Value Release / platform Source
Published by Capcom Co., Ltd. Japan MobyGames
Developed by Capcom Co., Ltd. Japan MobyGames
Published by Capcom Co., Ltd. United States MobyGames
Developed by Capcom Co., Ltd. United States MobyGames
Distributed by Capcom U.S.A., Inc. United States MobyGames
Media Type Cartridge SNES MobyGames
Color Depth 8-bit (256 colors) SNES MobyGames
Input Devices Required Gamepad SNES MobyGames
Number of Players Supported 1 Player SNES MobyGames
Original game disc count 1 North America MobyGames

Regional releases

Release date Region / edition Source
1991-07-26 Japan MobyGames
1991-09 United States MobyGames

Catalog identifiers by release

Identifier Code Region / edition Source
EAN-13 4976219041317 Japan MobyGames
Nintendo Media PN SHVC-E8-JPN Japan MobyGames
eBay Product ID 1624065873 Japan MobyGames
Nintendo Media PN SNS-E8-USA United States MobyGames
UPC-A 013388130023 United States MobyGames
ASIN B0007KWOR0 United States MobyGames
eBay Product ID 5138 United States MobyGames

Data by MobyGames.com

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

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Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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