Assassin's Creed III
About the Game
Assassin's Creed III is a historical open world action-adventure game with a focus on stealth. Despite the numbering it is the fifth main game in the series and a direct sequel to the previous game Assassin's Creed: Revelations . After the events of the previous game the series' protagonist Desmond Miles travels with father William and the two companions Rebecca and Shaun to a cave in New York where they have located a temple made by the members of the First Civilization. Using the Apple of Eden, Desmond is able to activate a large part of the equipment.
Story & Setting
The main protagonist for this game is Ratonhnhaké:ton (Connor), a member of the Mohawk tribe. players experiences the gameplay of the opera killing, the journey on the boat, and the arrival in Boston. Another, very different part is played on the The Eastern seaboard with naval campaigns. Other quests involve hunting down optional trinkets, collecting almanac pages and feathers, delivering letters, performing assassination contracts, synchronizing view points and more.
Gameplay & Core Systems
The game then offers 30 years of Connor's life to play, from his childhood with the Mohawk tribe through the training to become an Assassin after his village is attacked by the Templars under the command of his father. Eventually players also gets to explore New York, the Mohawk village, a large part of the American Colonial Frontier, various settlements such as Lexington, Concord and Charlestown, a brief visit in Philadelphia and the entire Eastern seaboard during the naval missions where Connor commands the warship Aquila. As almost all of the game is played out in a virtual reality environment, sections can be reloaded quickly and often small wireframe-like glitches are shown to remind players it is just a simulation. Next to the main storyline there are various optional missions and tasks that are found by exploring the environment. The fighting system uses melee and ranged weapons with various actions to disarm, attack, parry, fire and assassinate based on the equipped weapon.
Standout Features
- Desmond falls into a fugue state however and is brought into Animus, the virtual reality machine that allows him to experience his ancestral memories.
- From that initial modern day environment the rest of the game is largely set in Colonial America, before, during and after the American Revolution from 1753 to 1783.
- American Revolution: The Assassin-Templar war then becomes part of the American Revolution.
- Counter attacks are new and shown in slow motion to make room to strike.
- Ranged weapons such as muskets and rifles are new to the series and they have a considerable reload time.
- It is however still possible to deviate with different actions at any moment to choose a new path.
- Hiding places now include mobile vehicles such as haystacks in wagons that can be used to sneak up on enemies.
- Disguises can be worn to fool soldiers, but not the officers.
Modes & Ways to Play
He will use Animus to find the answers for the First Civilization's warning, and the threat posed by the Knight Templars and their modern day organization Abstergo Industries. All computer-controlled characters have their own routines and this is now influenced by the weather as well, with a day-and-night and seasons cycle. Multiplayer includes 12 different game modes and is presented as an entertainment product of Abstergo Industries. Next to the standard offerings there is the cooperative Wolfpack mode where up to four players work together through 25 stages to kill NPCs with a time limit.
Player support includes Internet, Co-Op, and Free-for-all / One-on-one (VS).
Presentation & Atmosphere
The open world environment is introduced as soon as Haytham arrives in Boston. There are however also missions with Desmond in the present day world where he needs to retrieve power sources in countries such as Italy and Brazil to open the temple gate. Progress in the homestead is also shown visually with new people working and buildings that appear. Each of the three large environments (Boston, Frontier, New York) needs to be freed from Templar influence by liberating districts.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Assassin's Creed III | Nintendo Wii U.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Ubisoft Entertainment SA | United States | MobyGames |
| Developed by | Ubisoft Entertainment Inc. / Ubisoft Divertissements Inc. | United States | MobyGames |
| Distributed by | Ubisoft, Inc. | United States | MobyGames |
| Published by | Ubisoft Entertainment SA | Germany | MobyGames |
| Developed by | Ubisoft Entertainment Inc. / Ubisoft Divertissements Inc. | Germany | MobyGames |
| Distributed by | Ubisoft GmbH | Germany | MobyGames |
| Published by | Ubisoft Entertainment SA | France; Retail version | MobyGames |
| Developed by | Ubisoft Entertainment Inc. / Ubisoft Divertissements Inc. | France; Retail version | MobyGames |
| Distributed by | Ubisoft France SAS | France; Retail version | MobyGames |
| Published by | Ubisoft Entertainment SA | The Netherlands; Retail version | MobyGames |
| Developed by | Ubisoft Entertainment Inc. / Ubisoft Divertissements Inc. | The Netherlands; Retail version | MobyGames |
| Distributed by | Ubisoft BV | The Netherlands; Retail version | MobyGames |
| Published by | ak tronic Software & Services GmbH | Germany; Software Pyramide budget release | MobyGames |
| Developed by | Ubisoft Entertainment Inc. / Ubisoft Divertissements Inc. | Germany; Software Pyramide budget release | MobyGames |
| Media Type | Wii U Optical Disc | Wii U | MobyGames |
| Input Devices Supported/Optional | GamePad | Wii U | MobyGames |
| Input Devices Supported/Optional | Touch Screen | Wii U | MobyGames |
| Multiplayer Options | Internet | Wii U | MobyGames |
| Multiplayer Game Modes | Co-Op | Wii U | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | Wii U | MobyGames |
| Number of Online Players | 2-8 Players | Wii U | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | Action & Adventure | North America | PriceCharting |
| Developer | Ubisoft Montreal | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Ubisoft | North America | PriceCharting |
| Developer | Ubisoft Montreal | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | Action & Adventure | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Publisher | Ubisoft | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2012-11-13 | United States | MobyGames |
| 2012-11-30 | Germany | MobyGames |
| 2012-11-30 | France; Retail version | MobyGames |
| 2012-11-30 | The Netherlands; Retail version | MobyGames |
| 2013-11-15 | Germany; Software Pyramide budget release | MobyGames |
| 2012-12-08 | Japan | PriceCharting |
| 2012-11-18 | PAL | PriceCharting |
| 2012-10-30 | North America | PriceCharting |
| October 30, 2012 | North America | PriceCharting |
| December 8, 2012 | Japan | PriceCharting |
| November 18, 2012 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 008888187370 | United States | MobyGames |
| Nintendo Media PN | WUP P-ASSE-USA-0 | United States | MobyGames |
| eBay Product ID | 1550965290 | United States | MobyGames |
| ASIN | B0088X67EY | United States | MobyGames |
| EAN-13 | 3307215655085 | France; Retail version | MobyGames |
| Nintendo Media PN | WUP P-ASSP-EUR-0 | France; Retail version | MobyGames |
| EAN-13 | 3307215655085 | The Netherlands; Retail version | MobyGames |
| Nintendo Media PN | WUP P-ASSP-EUR-0 | The Netherlands; Retail version | MobyGames |
| upc | 008888187233 | North America | PriceCharting |
| asin | B00897Z218 | North America | PriceCharting |
| epid | 129064901 | North America | PriceCharting |
| upc | 008888187370 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting