Banjo-Kazooie: Nuts & Bolts
About the Game
After ten years in retirement, Banjo the bear and his breegull pal, Kazooie, have stacked on the weight due to wasting all their time playing video games and eating pizza. Their evil foe, Gruntilda (now nothing more but a skull) finally makes it back to Spiral Mountain to start another fight. Their feud is soon put to a stop by the Lord Of Games, creator of every game ever, who is sick of their constant bickering. Confiscating Grunty's magic and Kazooie's special moves, L.O.G. proposes a challenge of his own design - the winner gets the title deed to Spiral Mountain...while the loser gets to spend eternity toiling in his video game factory!
Gameplay & Core Systems
Players explore the world of Showdown Town, which houses Mumbo's Garage - this garage allows players to construct any vehicle imaginable as long as it follows some simple basic rules - it needs an engine, fuel, and a seat for Banjo to sit in. Apart from that, anything from hovercrafts to planes to trucks to rockets to unicycles (and more!) can be created. These worlds house challenges - it's up to players to build the most appropriate vehicle for that challenge. Solving each challenge earns Jiggies, which are puzzle pieces used to open up more worlds and finally face off against Grunty herself for the grand prize - the deed to Spiral Mountain. The game also allows players to compete online against fellow Xbox Live players, as well as exchange blueprints to their vehicles, video replays of their challenges, and in-game photos.
Modes & Ways to Play
Player support includes Free-for-all / One-on-one (VS) and Team.
Presentation & Atmosphere
Showdown Town leads to many more worlds, each created by L.O.G..
Display support includes Progressive Scan (480p), HDTV 720p, HDTV 1080i, HDTV 1080p, and Widescreen (16 x 9). Audio support includes Custom Soundtracks and Dolby Digital.


