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Command & Conquer: Red Alert 3 | Xbox 360

Command & Conquer: Red Alert 3 | Xbox 360

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Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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Command & Conquer: Red Alert 3

Xbox 360

Command & Conquer: Red Alert 3

About the Game

In Command & Conquer: Red Alert 3 , hopeless leaders of a doomed Soviet Union travels back in time so that they can change history. A new alternate timeline appears where the Soviets now find themselves as the leading superpower but also discover something else has gone terribly wrong. A large war is raging, the Japanese Empire of the Rising Sun has risen in the east challenging the Soviet bid for world domination. A three-way war now emerges between the Soviet Union, the Allies, and a new Empire of the Rising Sun faction.

Story & Setting

A major part of the experience is 3 campaigns (one for each faction) with 9 missions each.

Gameplay & Core Systems

The game follows the tradition of the Command & Conquer series where players must build up bases and produce a massive attack force to destroy all enemies. players may choose any one of the three factions, each with a different array of infantry, armored vehicles, aircraft, ships to fight with, as well as buildings with new technologies, upgrades, and the all-powerful superweapons. Players do all their building from a sidebar, this allows them to create production queues and deploy structures fast and easily. Each faction also builds and techs up differently - Soviets plant buildings immediately as they are gradually constructed and tech up through advanced structures, Allies plant buildings once they are finished like in prior C&C games and tech up through upgrading construction yards and outposts separately, while the Empire of the Rising Sun unpacks buildings from slow Nanocore units at any point on the map, and tech up each building individually.

Standout Features

  • Also, players can gradually unlock upgrades and support powers through the Threat Meter, in a way similar to Command & Conquer: Generals - the more players engages in combat, the faster they will get points to spend on unlocking these bonuses.
  • There is also a larger variety of neutral "tech" buildings introduced in Red Alert 2 , and many maps include structures garrisonable by infantry.
  • Ore is gathered from nodes rather than open fields, so only one miner can operate a single mine, and once a mine is depleted, it can still bring income but at a considerably lower rate.
  • Additionally, there is a larger emphasis on naval battles, which is reflected by most maps having large water areas and the fact that many units are amphibious, while almost all structures can also be built on the water - from construction yards to defensive turrets and superweapons.
  • Finally, almost all units have a special ability, which allows them to compensate for some of their weaknesses, to attack targets they normally would not be able to, or to transform into a completely different operating mode.
  • Uniquely, they are all played in forced co-operative mode that is played either between two players online, or by one offline player joined by an AI-controlled, live-action co-commander who can be given simple commands (strike target, plan attack, take position, act at will).
  • Skirmish and multiplayer modes allow up to 6 players to engage in a variety of maps.
  • The Xbox 360 version is almost identical but modified to the console's controls.

Modes & Ways to Play

Player support includes Co-Op, Free-for-all / One-on-one (VS), Team, and 2 Players.

Presentation & Atmosphere

Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Command & Conquer: Red Alert 3 | Xbox 360.

Release and technical facts

Fact Value Release / platform Source
Published by Electronic Arts, Inc. United States MobyGames
Developed by Electronic Arts Los Angeles United States MobyGames
Additional Graphics by Vykarian, Inc. United States MobyGames
Cutscenes by BeachHouse Films United States MobyGames
Cutscenes by Third Floor, Inc., The United States MobyGames
Motion Capture by EA World Wide Motion Capture Studio United States MobyGames
Voice Recording by POP Sound United States MobyGames
Published by Electronic Arts, Inc. Belgium, The Netherlands MobyGames
Developed by Electronic Arts Los Angeles Belgium, The Netherlands MobyGames
Additional Graphics by Vykarian, Inc. Belgium, The Netherlands MobyGames
Cutscenes by BeachHouse Films Belgium, The Netherlands MobyGames
Cutscenes by Third Floor, Inc., The Belgium, The Netherlands MobyGames
Motion Capture by EA World Wide Motion Capture Studio Belgium, The Netherlands MobyGames
Voice Recording by POP Sound Belgium, The Netherlands MobyGames
Published by Electronic Arts, Inc. Spain MobyGames
Developed by Electronic Arts Los Angeles Spain MobyGames
Distributed by Electronic Arts Software, S.L. Spain MobyGames
Additional Graphics by Vykarian, Inc. Spain MobyGames
Cutscenes by BeachHouse Films Spain MobyGames
Cutscenes by Third Floor, Inc., The Spain MobyGames
Motion Capture by EA World Wide Motion Capture Studio Spain MobyGames
Published by Electronic Arts, Inc. Germany MobyGames
Developed by Electronic Arts Los Angeles Germany MobyGames
Distributed by Electronic Arts GmbH Germany MobyGames
Localized by toneworx GmbH Germany MobyGames
Additional Graphics by Vykarian, Inc. Germany MobyGames
Cutscenes by BeachHouse Films Germany MobyGames
Cutscenes by Third Floor, Inc., The Germany MobyGames
Motion Capture by EA World Wide Motion Capture Studio Germany MobyGames
Voice Recording by toneworx GmbH Germany MobyGames
Published by Electronic Arts, Inc. New Zealand MobyGames
Developed by Electronic Arts Los Angeles New Zealand MobyGames
Distributed by GameWizz Digital Entertainment New Zealand MobyGames
Additional Graphics by Vykarian, Inc. New Zealand MobyGames
Cutscenes by BeachHouse Films New Zealand MobyGames
Cutscenes by Third Floor, Inc., The New Zealand MobyGames
Motion Capture by EA World Wide Motion Capture Studio New Zealand MobyGames
Voice Recording by POP Sound New Zealand MobyGames
Published by Electronic Arts, Inc. United Kingdom MobyGames
Developed by Electronic Arts Los Angeles United Kingdom MobyGames
Distributed by Electronic Arts Ltd. United Kingdom MobyGames
Additional Graphics by Vykarian, Inc. United Kingdom MobyGames
Cutscenes by BeachHouse Films United Kingdom MobyGames
Cutscenes by Third Floor, Inc., The United Kingdom MobyGames
Motion Capture by EA World Wide Motion Capture Studio United Kingdom MobyGames
Voice Recording by POP Sound United Kingdom MobyGames
Published by Electronic Arts, Inc. France MobyGames
Developed by Electronic Arts Los Angeles France MobyGames
Distributed by Electronic Arts Publishing SARL France MobyGames
Additional Graphics by Vykarian, Inc. France MobyGames
Cutscenes by BeachHouse Films France MobyGames
Cutscenes by Third Floor, Inc., The France MobyGames
Motion Capture by EA World Wide Motion Capture Studio France MobyGames
Published by Electronic Arts, Inc. Italy MobyGames
Developed by Electronic Arts Los Angeles Italy MobyGames
Distributed by Electronic Arts Italia s.r.l. Italy MobyGames
Additional Graphics by Vykarian, Inc. Italy MobyGames
Cutscenes by Third Floor, Inc., The Italy MobyGames
Cutscenes by BeachHouse Films Italy MobyGames
Motion Capture by EA World Wide Motion Capture Studio Italy MobyGames
Published by Electronic Arts, Inc. Austria, Switzerland MobyGames
Developed by Electronic Arts Los Angeles Austria, Switzerland MobyGames
Distributed by EA Swiss Sàrl Austria, Switzerland MobyGames
Localized by toneworx GmbH Austria, Switzerland MobyGames
Additional Graphics by Vykarian, Inc. Austria, Switzerland MobyGames
Cutscenes by BeachHouse Films Austria, Switzerland MobyGames
Cutscenes by Third Floor, Inc., The Austria, Switzerland MobyGames
Motion Capture by EA World Wide Motion Capture Studio Austria, Switzerland MobyGames
Voice Recording by toneworx GmbH Austria, Switzerland MobyGames
Published by Electronic Arts, Inc. Finland MobyGames
Developed by Electronic Arts Los Angeles Finland MobyGames
Distributed by Electronic Arts Finland Oy Finland MobyGames
Additional Graphics by Vykarian, Inc. Finland MobyGames
Cutscenes by BeachHouse Films Finland MobyGames
Cutscenes by Third Floor, Inc., The Finland MobyGames
Motion Capture by EA World Wide Motion Capture Studio Finland MobyGames
Voice Recording by POP Sound Finland MobyGames
Media Type DVD-ROM Xbox 360 MobyGames
Video Modes Supported HDTV 720p Xbox 360 MobyGames
Video Modes Supported HDTV 1080i Xbox 360 MobyGames
Video Modes Supported HDTV 1080p Xbox 360 MobyGames
Sound Capabilities Dolby Digital Xbox 360 MobyGames
Multiplayer Game Modes Co-Op Xbox 360 MobyGames
Multiplayer Game Modes Free-for-all / One-on-one (VS) Xbox 360 MobyGames
Multiplayer Game Modes Team Xbox 360 MobyGames
Number of Offline Players 1 Player Xbox 360 MobyGames
Number of Online Players 4 Players Xbox 360 MobyGames
Number of Players: Co-Op 2 Players Xbox 360 MobyGames
Xbox/Windows Live Achievements Xbox 360 MobyGames
Xbox/Windows Live Content Download Xbox 360 MobyGames
Xbox/Windows Live Online Multiplayer Xbox 360 MobyGames
Xbox/Windows Live Scoreboard/Leaderboard Xbox 360 MobyGames
Xbox/Windows Live Voice Chat Xbox 360 MobyGames
Original game disc count 1 North America MobyGames
Genre Strategy North America PriceCharting
Also compatible on Xbox One North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Teen North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Electronic Arts North America PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Strategy PAL PriceCharting
Player count 1 player PAL PriceCharting
Publisher Electronic Arts PAL PriceCharting

Regional releases

Release date Region / edition Source
2008-11-11 United States MobyGames
2008-11-13 Belgium, The Netherlands MobyGames
2008-11-13 Spain MobyGames
2008-11-13 Germany MobyGames
2008-11-14 New Zealand MobyGames
2008-11-14 United Kingdom MobyGames
2008-11-14 France MobyGames
2008-11-14 Italy MobyGames
2008-11-14 Austria, Switzerland MobyGames
2008-11-14 Finland MobyGames
2008-11-14 PAL PriceCharting
2008-11-11 North America PriceCharting
November 11, 2008 North America PriceCharting
November 14, 2008 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
eBay Product ID 214716339 United States MobyGames
UPC-A 014633190410 United States MobyGames
eBay Product ID 15070883687 United States MobyGames
EAN-13 5030946066667 Belgium, The Netherlands MobyGames
eBay Product ID 65596803 Belgium, The Netherlands MobyGames
EAN-13 5030932066664 Germany MobyGames
EAN-13 5030930066666 United Kingdom MobyGames
eBay Product ID 1500409432 United Kingdom MobyGames
EAN-13 5030931066665 France MobyGames
EAN-13 5030947066666 Italy MobyGames
eBay Product ID 1642133453 Italy MobyGames
EAN-13 5030939066667 Austria, Switzerland MobyGames
upc 014633190410 North America PriceCharting
asin B001AZ7RJ6 North America PriceCharting
epid 65596803 North America PriceCharting
upc 014633361346 North America PriceCharting
upc 5030941066662 PAL PriceCharting
ean 5030941066662 PAL PriceCharting
ean 5030930066666 PAL PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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