Dark Souls II
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Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.
About the Game
Once upon a time, the Kingdom of Drangleic was a majestic, thriving land. However, mysterious events led to the exile of King Vendrick, and the land became desolate, with lost souls dwelling in it. Meanwhile, a lone traveler is seen near the village of Majula. He is trying to find a cure for a terrible curse that has fallen upon him, forcing him to lose his humanity and prey upon the souls of the dark beings.
Story & Setting
Dark Souls II is a sequel to Dark Souls , sharing its dark medieval fantasy setting, though it is set in a different land and is not directly connected to it story-wise. Defeating enemies yields souls, which can be used at a special bonfire to level up, manually increasing the protagonist's main attributes. Another notable element is character creation that allows players to customize the protagonist's class, genre, and physical appearance.
Gameplay & Core Systems
In terms of gameplay mechanics, the game is very similar to its predecessor, being a third-person action role-playing game with interconnected world exploration and a deliberate emphasis on challenge. Most cardinal aspects of the gameplay remain the same. Combat relies on timing, precision, as well as dodging and blocking moves that deplete stamina. players character is cursed, and each death deprives him of his humanity, sending him back to the last bonfire he has visited. Unlike the previous game, leveling up can only occur at one specific bonfire in the game; however, players can freely teleport between all the bonfires he has accessed.
Standout Features
- Joining covenants and participating in special events such as dueling against each other and cooperative fighting are featured in the game's multiplayer mode.
Presentation & Atmosphere
Display support includes Progressive Scan (480p) and HDTV 720p. Audio support includes Dolby Digital and DTS.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Dark Souls II | Sony PlayStation 3 | PS3.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Namco Bandai Games America Inc. | United States | MobyGames |
| Developed by | FromSoftware, Inc. | United States | MobyGames |
| Additional Graphics by | Clock Dance LLC | United States | MobyGames |
| Additional Graphics by | Visual Flight Co., Ltd. | United States | MobyGames |
| Cutscenes by | Shirogumi, Inc. | United States | MobyGames |
| Motion Capture by | Imagica Corp. | United States | MobyGames |
| Motion Capture by | Just Cause Productions, Inc. | United States | MobyGames |
| Motion Capture by | Animaroid Inc. | United States | MobyGames |
| Motion Capture by | ECHOES Co., Ltd. | United States | MobyGames |
| Motion Capture by | Katsugekiza Inc. | United States | MobyGames |
| Voice Production by | Frognation Ltd. | United States | MobyGames |
| Voice Recording by | Liquid Violet Ltd. | United States | MobyGames |
| Voice Recording by | Tohokushinsha Film Corp. | United States | MobyGames |
| Middleware by | Havok | United States | MobyGames |
| Testing by | GlobalStep LLC | United States | MobyGames |
| Testing by | Keywords International Ltd. | United States | MobyGames |
| Published by | Namco Bandai Games Europe SAS | Poland; retail release | MobyGames |
| Developed by | FromSoftware, Inc. | Poland; retail release | MobyGames |
| Distributed by | Cenega Poland S.A. | Poland; retail release | MobyGames |
| Additional Graphics by | Clock Dance LLC | Poland; retail release | MobyGames |
| Additional Graphics by | Visual Flight Co., Ltd. | Poland; retail release | MobyGames |
| Cutscenes by | Shirogumi, Inc. | Poland; retail release | MobyGames |
| Motion Capture by | Animaroid Inc. | Poland; retail release | MobyGames |
| Motion Capture by | Imagica Corp. | Poland; retail release | MobyGames |
| Motion Capture by | Just Cause Productions, Inc. | Poland; retail release | MobyGames |
| Motion Capture by | ECHOES Co., Ltd. | Poland; retail release | MobyGames |
| Motion Capture by | Katsugekiza Inc. | Poland; retail release | MobyGames |
| Voice Production by | Frognation Ltd. | Poland; retail release | MobyGames |
| Voice Recording by | Liquid Violet Ltd. | Poland; retail release | MobyGames |
| Voice Recording by | Tohokushinsha Film Corp. | Poland; retail release | MobyGames |
| Middleware by | Havok | Poland; retail release | MobyGames |
| Testing by | GlobalStep LLC | Poland; retail release | MobyGames |
| Testing by | Keywords International Ltd. | Poland; retail release | MobyGames |
| Business Model | Commercial | PlayStation 3 | MobyGames |
| Media Type | Blu-Ray Disc | PlayStation 3 | MobyGames |
| Media Type | Download | PlayStation 3 | MobyGames |
| Video Modes Supported | Progressive Scan (480p) | PlayStation 3 | MobyGames |
| Video Modes Supported | HDTV 720p | PlayStation 3 | MobyGames |
| Sound Capabilities | Dolby Digital | PlayStation 3 | MobyGames |
| Sound Capabilities | DTS | PlayStation 3 | MobyGames |
| Input Devices Supported/Optional | Headset Compatible | PlayStation 3 | MobyGames |
| Number of Offline Players | 1-4 Players | PlayStation 3 | MobyGames |
| Number of Online Players | 32 Players | PlayStation 3 | MobyGames |
| Miscellaneous Attributes | PlayStation Network compatible | PlayStation 3 | MobyGames |
| Miscellaneous Attributes | PSP Compatible | PlayStation 3 | MobyGames |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2014-03-11 | United States | MobyGames |
| 2014-03-14 | Poland; retail release | MobyGames |
Data by MobyGames.com