Dead or Alive 5: Ultimate
About the Game
Dead or Alive 5: Ultimate is a single-player and multiplayer 3D fighting game. It continues the storyline of the Dead or Alive series , centered on the aftermath of the destruction of DOATEC and the rise of new tournaments and rivalries. The narrative follows multiple intersecting perspectives, including ninjas investigating a revived clone project, fighters entering the Dead or Alive 5th World Combat Championship, and the ongoing personal conflicts of series regulars such as Kasumi, Ryu Hayabusa, and Helena Douglas. The core gameplay uses a four-button control scheme consisting of punch, kick, hold, and throw inputs.
Story & Setting
Arcade, time attack, and survival challenges offer structured tests of skill, while story mode provides cinematic sequences connecting fights into a narrative framework.
Gameplay & Core Systems
The system is built around a rock-paper-scissors philosophy: strikes beat throws, throws beat holds, and holds counter strikes. Proper timing allows players to reverse attacks with directional holds, while the stun system and juggling mechanics encourage offensive strings and environmental awareness. The game includes additional characters from both within the series and crossover guests, each with unique fighting styles and movesets. The training system is enhanced with tutorials, command training, and combo challenges, allowing players to practice advanced mechanics and character-specific strategies. The game’s progression allows players to unlock costumes and titles by completing fights across modes.
Standout Features
- Dead: It continues the storyline of the Dead or Alive series , centered on the aftermath of the destruction of DOATEC and the rise of new tournaments and rivalries.
- The system is built around a rock-paper-scissors philosophy: strikes beat throws, throws beat holds, and holds counter strikes.
- Proper timing allows players to reverse attacks with directional holds, while the stun system and juggling mechanics encourage offensive strings and environmental awareness.
- Ultimate refines the mechanics introduced in Dead or Alive 5 while expanding the roster and features.
- The game includes additional characters from both within the series and crossover guests, each with unique fighting styles and movesets.
- The training system is enhanced with tutorials, command training, and combo challenges, allowing players to practice advanced mechanics and character-specific strategies.
- The game’s progression allows players to unlock costumes and titles by completing fights across modes.
- Dead or Alive 5: Ultimate is a single-player and multiplayer 3D fighting game.
Modes & Ways to Play
The game’s progression allows players to unlock costumes and titles by completing fights across modes. Arcade, time attack, and survival challenges offer structured tests of skill, while story mode provides cinematic sequences connecting fights into a narrative framework. Multiplayer options include local versus battles as well as online play with ranked matches, lobbies, and spectator functions.
Presentation & Atmosphere
Proper timing allows players to reverse attacks with directional holds, while the stun system and juggling mechanics encourage offensive strings and environmental awareness.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Dead or Alive 5: Ultimate | PlayStation 3 | PS3.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Tecmo Koei America Corp. | United States; download release | MobyGames |
| Developed by | Team Ninja | United States; download release | MobyGames |
| Cutscenes by | Shirogumi, Inc. | United States; download release | MobyGames |
| Cutscenes by | D-Rockets Co., Ltd. | United States; download release | MobyGames |
| Motion Capture by | Imagica Corp. | United States; download release | MobyGames |
| Motion Capture by | Neo Agency Co., Ltd. | United States; download release | MobyGames |
| Voice Recording by | Cup of Tea Productions, Inc. | United States; download release | MobyGames |
| Testing by | Pole To Win America, Inc. | United States; download release | MobyGames |
| Genre | Fighting | North America | PriceCharting |
| Developer | Team NINJA | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Model number | #BLUS 31216 | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Koei Tecmo | North America | PriceCharting |
| Developer | Team NINJA | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | Fighting | Japan | PriceCharting |
| Model number | #BLJM-61085 | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Publisher | Koei Tecmo | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Fighting | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2013-09-03 | United States; download release | MobyGames |
| 2013-09-05 | Japan | PriceCharting |
| 2013-09-06 | PAL | PriceCharting |
| 2013-09-03 | North America | PriceCharting |
| September 3, 2013 | North America | PriceCharting |
| September 5, 2013 | Japan | PriceCharting |
| September 6, 2013 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| upc | 040198002394 | North America | PriceCharting |
| asin | B00D9IM0B2 | North America | PriceCharting |
| model | #BLUS 31216 | North America | PriceCharting |
| upc | 4988615051296 | Japan | PriceCharting |
| ean | 4988615051296 | Japan | PriceCharting |
| model | #BLJM-61085 | Japan | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting


