Detroit: Become Human
About the Game
What does it mean to be human? In this tale set in 2038 Detroit, players take control of three different androids and takes them on a journey to discover what becoming human is all about. Each of the protagonists has its own story and consequences that come with choices selected and actions made by players. The game opens with Connor, an android sent by the Cyberlife corporation to deal with deviants.
Story & Setting
Aside from actions which affected the branching story, being aware of your surroundings, finding out things and noticing objects and their whereabouts will unlock additional dialogue options and possibilities. A little freedom in looking around is given, but not much and more often you won't be able to see the exact spot you wish to examine in more detail as even 1st-person perspective is tied to only a handful of areas in each chapter. Each of the game protagonists can be killed, some even early in the game, which removes all future chapters pertaining to the character in question. Points are awarded by unlocking paths in each chapter, which can then be used to unlock bonuses such as a 3D character gallery, making-of artwork, soundtrack, and interview videos.
Gameplay & Core Systems
Choices players makes will not only affect a single scene or specific character, but also the overall opinion of people around the world. The butterfly effect is shown as a tree structure showing players all possible paths and outcomes, but unlocking only those they reached during gameplay. As in previous Quantic Dream titles, the camera doesn't constantly follow players and instead tries to create a cinematic feel by being able to switch between preset cameras on each and every scene.
Standout Features
- Each of the game protagonists can be killed, some even early in the game, which removes all future chapters pertaining to the character in question.
- Points are awarded by unlocking paths in each chapter, which can then be used to unlock bonuses such as a 3D character gallery, making-of artwork, soundtrack, and interview videos.
- The main menu features an interactive android who will comment on players' choices and otherwise interact with players.
- Detroit: In this tale set in 2038 Detroit, players take control of three different androids and takes them on a journey to discover what becoming human is all about.
- Choices players makes will not only affect a single scene or specific character, but also the overall opinion of people around the world.
- The butterfly effect is shown as a tree structure showing players all possible paths and outcomes, but unlocking only those they reached during gameplay.
- Quantic Dream: As in previous Quantic Dream titles, the camera doesn't constantly follow players and instead tries to create a cinematic feel by being able to switch between preset cameras on each and every scene.
Presentation & Atmosphere
Choices players makes will not only affect a single scene or specific character, but also the overall opinion of people around the world. As in previous Quantic Dream titles, the camera doesn't constantly follow players and instead tries to create a cinematic feel by being able to switch between preset cameras on each and every scene. Points are awarded by unlocking paths in each chapter, which can then be used to unlock bonuses such as a 3D character gallery, making-of artwork, soundtrack, and interview videos.
Display support includes Progressive Scan (480p), HDTV 720p, HDTV 1080i, HDTV 1080p, and HD Video Output.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Detroit: Become Human | PlayStation 4 | PS4.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Sony Interactive Entertainment America LLC | United States, Brazil, Canada, Mexico; download release | MobyGames |
| Developed by | Quantic Dream SA | United States, Brazil, Canada, Mexico; download release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States, Brazil, Canada, Mexico; download release | MobyGames |
| Published by | Sony Computer Entertainment America LLC | Mexico; retail release | MobyGames |
| Developed by | Quantic Dream SA | Mexico; retail release | MobyGames |
| Distributed by | Sony Interactive Entertainment México S. de R.L. de C.V. | Mexico; retail release | MobyGames |
| Voice Recording by | Pink Noise México | Mexico; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Mexico; retail release | MobyGames |
| Business Model | Commercial | PlayStation 4 | MobyGames |
| Media Type | Blu-Ray Disc | PlayStation 4 | MobyGames |
| Media Type | Download | PlayStation 4 | MobyGames |
| Video Modes Supported | Progressive Scan (480p) | PlayStation 4 | MobyGames |
| Video Modes Supported | HDTV 720p | PlayStation 4 | MobyGames |
| Video Modes Supported | HDTV 1080i | PlayStation 4 | MobyGames |
| Video Modes Supported | HDTV 1080p | PlayStation 4 | MobyGames |
| Video Modes Supported | HD Video Output | PlayStation 4 | MobyGames |
| Input Device Features Supported | Vibration | PlayStation 4 | MobyGames |
| Number of Offline Players | 1 Player | PlayStation 4 | MobyGames |
| PlayStation Network | Trophies | PlayStation 4 | MobyGames |
| Miscellaneous Attributes | PS4 Pro Enhanced/Support | PlayStation 4 | MobyGames |
| Genre | Action & Adventure | North America | PriceCharting |
| Developer | Quantic Dream | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Sony | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | Action & Adventure | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Developer | Quantic Dream | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Model number | #CUSA-09417 | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Sony Interactive Entertainment | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2018-05-25 | United States, Brazil, Canada, Mexico; download release | MobyGames |
| 2018-05-25 | Mexico; retail release | MobyGames |
| 2018-05-25 | Japan | PriceCharting |
| 2018-05-25 | PAL | PriceCharting |
| 2018-05-25 | North America | PriceCharting |
| May 25, 2018 | North America | PriceCharting |
| May 25, 2018 | Japan | PriceCharting |
| May 25, 2018 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| Sony PN | CUSA-08344 | Mexico; retail release | MobyGames |
| UPC-A | 711719506188 | Mexico; retail release | MobyGames |
| upc | 711719506140 | North America | PriceCharting |
| asin | B01GW8XTXS | North America | PriceCharting |
| epid | 26026728513 | North America | PriceCharting |
| upc | 711719506164 | North America | PriceCharting |
| upc | 0711719397571 | PAL | PriceCharting |
| asin | B00ZG1SUXC | PAL | PriceCharting |
| epid | 15031188672 | PAL | PriceCharting |
| asin | B00ZG1SUXC | PAL | PriceCharting |
| ean | 0711719397571 | PAL | PriceCharting |
| model | #CUSA-09417 | PAL | PriceCharting |
| epid | 15031188672 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting