Disney Epic Mickey 2: The Power of Two
About the Game
Disney Epic Mickey 2: The Power of Two is the sequel to Disney Epic Mickey . Just like the first game it is a platformer and the story picks up after the events of the first game. Oswald the Lucky Rabbit and the other characters from the Wasteland start rebuilding their world, when it is threatened by a series of earthquake. The Mad Doctor (always speaking in song) and Oswald team up, and Mickey Mouse, the protagonist of the original game, is brought back in the Wasteland world by Gus, the leader of the Gremlins, and Ortensia, Oswald's girlfriend.
Gameplay & Core Systems
He is either controlled by the computer or entirely by a different player. The game also supports a drop-in, drop-out system for the second player. As in the first game Mickey's most important way to interact with the environment is through paint and thinner with a reticule controlled separately. Paint can also be used to befriend or attack characters. Oswald attacks with a boomerang (using his arms) for ranged combat.
He also has a remote control used to zap enemies or to charge items in the environments, and can take off his legs. In many sequences the two need to work together to solve puzzles. Next to the movement-based controls for the Wii and Wii U, the PlayStation Move peripheral is supported, but not Kinect for the 360 version. For the Wii U version the GamePad can display the map with hotkeys to zoom in or see the location of objectives.
Standout Features
- Thinner is used to rub out pieces in the environment, while paint can restore parts of the scenery.
- Mickey: In addition he can spin his ears to hover in the air and lift Mickey over gaps.
- Mickey: He can also revive Mickey and be brought back close again with a group button.
- Mickey: For instance Mickey can drag fireworks to a specific spot and then have Oswald ignite it.
Modes & Ways to Play
Off-TV play is not supported, as it uses regular split-screen for local co-op.
Presentation & Atmosphere
There are many different environments, such as a Western gulch, a spooky bog and the 1950s-style Autotopia.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Disney Epic Mickey 2: The Power of Two | PlayStation 3 | PS3.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Disney Interactive Studios, Inc. | Portugal; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Portugal; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Portugal; retail release | MobyGames |
| Music by | Pelagic, Inc. | Portugal; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Portugal; retail release | MobyGames |
| Middleware by | Havok | Portugal; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Portugal; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Russia; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Russia; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Russia; retail release | MobyGames |
| Music by | Pelagic, Inc. | Russia; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Russia; retail release | MobyGames |
| Middleware by | Havok | Russia; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Russia; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Denmark, Norway, Sweden; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Denmark, Norway, Sweden; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Denmark, Norway, Sweden; retail release | MobyGames |
| Music by | Pelagic, Inc. | Denmark, Norway, Sweden; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Denmark, Norway, Sweden; retail release | MobyGames |
| Middleware by | Havok | Denmark, Norway, Sweden; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Denmark, Norway, Sweden; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Turkey; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Turkey; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Turkey; retail release | MobyGames |
| Music by | Pelagic, Inc. | Turkey; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Turkey; retail release | MobyGames |
| Middleware by | Havok | Turkey; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Turkey; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Czechia, Slovakia; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Czechia, Slovakia; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Czechia, Slovakia; retail release | MobyGames |
| Music by | Pelagic, Inc. | Czechia, Slovakia; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Czechia, Slovakia; retail release | MobyGames |
| Middleware by | Havok | Czechia, Slovakia; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Czechia, Slovakia; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Germany; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Germany; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Germany; retail release | MobyGames |
| Music by | Pelagic, Inc. | Germany; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Germany; retail release | MobyGames |
| Middleware by | Havok | Germany; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Germany; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | United States; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | United States; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | United States; retail release | MobyGames |
| Music by | Pelagic, Inc. | United States; retail release | MobyGames |
| Voice Recording by | Igloo Music | United States; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | United States; retail release | MobyGames |
| Middleware by | Havok | United States; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | France; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | France; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | France; retail release | MobyGames |
| Music by | Pelagic, Inc. | France; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | France; retail release | MobyGames |
| Middleware by | Havok | France; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | France; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | United Kingdom; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | United Kingdom; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | United Kingdom; retail release | MobyGames |
| Music by | Pelagic, Inc. | United Kingdom; retail release | MobyGames |
| Voice Recording by | Igloo Music | United Kingdom; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | United Kingdom; retail release | MobyGames |
| Middleware by | Havok | United Kingdom; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United Kingdom; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Italy; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Italy; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Italy; retail release | MobyGames |
| Music by | Pelagic, Inc. | Italy; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Italy; retail release | MobyGames |
| Middleware by | Havok | Italy; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Italy; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Australia; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Australia; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Australia; retail release | MobyGames |
| Music by | Pelagic, Inc. | Australia; retail release | MobyGames |
| Voice Recording by | Igloo Music | Australia; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Australia; retail release | MobyGames |
| Middleware by | Havok | Australia; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Australia; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Spain; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Spain; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Spain; retail release | MobyGames |
| Music by | Pelagic, Inc. | Spain; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Spain; retail release | MobyGames |
| Middleware by | Havok | Spain; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Spain; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Belgium, The Netherlands; retail release | MobyGames |
| Music by | Pelagic, Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Middleware by | Havok | Belgium, The Netherlands; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | Poland; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | Poland; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | Poland; retail release | MobyGames |
| Music by | Pelagic, Inc. | Poland; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Poland; retail release | MobyGames |
| Middleware by | Havok | Poland; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Poland; retail release | MobyGames |
| Published by | Disney Interactive Studios, Inc. | South Korea; retail release | MobyGames |
| Developed by | Junction Point Studios Inc. | South Korea; retail release | MobyGames |
| Additional Development by | Blitz Games Ltd | South Korea; retail release | MobyGames |
| Music by | Pelagic, Inc. | South Korea; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | South Korea; retail release | MobyGames |
| Middleware by | Havok | South Korea; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | South Korea; retail release | MobyGames |
| Media Type | Blu-Ray Disc | PlayStation 3 | MobyGames |
| Multiplayer Options | Same/Split-Screen | PlayStation 3 | MobyGames |
| Multiplayer Game Modes | Co-Op | PlayStation 3 | MobyGames |
| Number of Offline Players | 1-2 Players | PlayStation 3 | MobyGames |
| PlayStation Network | Trophies | PlayStation 3 | MobyGames |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2012 | Portugal; retail release | MobyGames |
| 2012 | Russia; retail release | MobyGames |
| 2012 | Denmark, Norway, Sweden; retail release | MobyGames |
| 2012-09-26 | Turkey; retail release | MobyGames |
| 2012-11-17 | Czechia, Slovakia; retail release | MobyGames |
| 2012-11-17 | Germany; retail release | MobyGames |
| 2012-11-18 | United States; retail release | MobyGames |
| 2012-11-21 | France; retail release | MobyGames |
| 2012-11-21 | United Kingdom; retail release | MobyGames |
| 2012-11-21 | Italy; retail release | MobyGames |
| 2012-11-22 | Australia; retail release | MobyGames |
| 2012-11-23 | Spain; retail release | MobyGames |
| 2012-11-23 | Belgium, The Netherlands; retail release | MobyGames |
| 2012-11-23 | Poland; retail release | MobyGames |
| 2012-12-13 | South Korea; retail release | MobyGames |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| EAN-13 | 8717418381943 | Portugal; retail release | MobyGames |
| Sony PN | BLES-01627 | Portugal; retail release | MobyGames |
| EAN-13 | 4660009347696 | Russia; retail release | MobyGames |
| Sony PN | BLES-01628 | Denmark, Norway, Sweden; retail release | MobyGames |
| EAN-13 | 8717418358037 | Denmark, Norway, Sweden; retail release | MobyGames |
| EAN-13 | 8717418358136 | Turkey; retail release | MobyGames |
| EAN-13 | 8717418378646 | Czechia, Slovakia; retail release | MobyGames |
| EAN-13 | 8717418358136 | Germany; retail release | MobyGames |
| UPC-A | 712725020279 | United States; retail release | MobyGames |
| eBay Product ID | 129455129 | United States; retail release | MobyGames |
| ASIN | B007MM9E2E | United States; retail release | MobyGames |
| EAN-13 | 8717418357993 | France; retail release | MobyGames |
| EAN-13 | 8717418358211 | United Kingdom; retail release | MobyGames |
| Sony PN | BLES-01627 | United Kingdom; retail release | MobyGames |
| eBay Product ID | 1401574519 | United Kingdom; retail release | MobyGames |
| ASIN | B007PXLHMU | United Kingdom; retail release | MobyGames |
| Sony PN | BLES-01627 | Italy; retail release | MobyGames |
| EAN-13 | 8717418378059 | Italy; retail release | MobyGames |
| EAN-13 | 8717418377533 | Australia; retail release | MobyGames |
| Sony PN | BLES-01627 | Australia; retail release | MobyGames |
| Sony PN | BLES-01627 | Spain; retail release | MobyGames |
| EAN-13 | 8717418378691 | Spain; retail release | MobyGames |
| EAN-13 | 8717418375553 | Belgium, The Netherlands; retail release | MobyGames |
| Sony PN | BLES-01627 | Belgium, The Netherlands; retail release | MobyGames |
| EAN-13 | 8717418378677 | Poland; retail release | MobyGames |
| Sony PN | BLES-01628 | Poland; retail release | MobyGames |
Data by MobyGames.com