Far Cry: Primal
About the Game
Far Cry: Primal is an open world action game set during the Stone Age in the fictional Oros Valley, in what is currently Central Europe. It takes place in 10,000 BCE, the beginning of the Mesolithic period. Unlike all previous games in the series no vehicles or modern weapons are available, only melee weapons such as clubs, axes and spears or short-ranged weapons such as bows. There are different types of ammo along with shards that can be used to poison enemies or make them go berserk.
Story & Setting
These upgrades then provide new quests, crafting options, and an expanded skill trees, one based on each character.
Gameplay & Core Systems
All of these need to be crafted by scavenging materials in the game world. You control Takkar, a member of the Wenja tribe, with the unique ability to tame wild animals. He must rebuild his village and unite the Wenja people against the flesh eating Udam tribe and the masters of fire of the Izila tribe. The game has a day-and-night cycle and the tamed animals can be used as companions in various ways, for instance to scout enemy camps, tag enemies, perform takedowns and drop bomb-like objects using the pet owl, riding animals and commanding them to attack. Rebuilding the village is the game's main goal and there is no larger, overarching story beyond that.
Standout Features
- Later on different types of beast tamer masteries can be unlocked to upgrade the animals' abilities.
- Returning from the previous game are enemy outposts that need to be captured and then can be used to fast travel, along with locations that have bonfires.
Presentation & Atmosphere
Other game elements are learning to create and use fire (also to burn down parts of the environment), and hunting animals for food.
Display support includes HDTV 1080p.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Far Cry: Primal | PlayStation 4 | PS4.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Ubisoft Entertainment SA | United States; PSN release | MobyGames |
| Developed by | Ubisoft Entertainment Inc. / Ubisoft Divertissements Inc. | United States; PSN release | MobyGames |
| Additional Development by | Ubisoft Toronto | United States; PSN release | MobyGames |
| Additional Development by | Shanghai UBIsoft Computer Software Co., Ltd. | United States; PSN release | MobyGames |
| Additional Development by | Ubisoft Ukraine LLC | United States; PSN release | MobyGames |
| Distributed by | Ubisoft, Inc. | United States; PSN release | MobyGames |
| Additional Graphics by | China United Coasts Entertainment | United States; PSN release | MobyGames |
| Additional Graphics by | Shanghai Art Frame Animation Studio | United States; PSN release | MobyGames |
| Additional Graphics by | Pikatoons, Inc. | United States; PSN release | MobyGames |
| Additional Graphics by | Redhotcg. Inc | United States; PSN release | MobyGames |
| Additional Graphics by | Hybride | United States; PSN release | MobyGames |
| Additional Graphics by | Alchemy (Shanghai) Information Technology Co., Ltd. | United States; PSN release | MobyGames |
| Additional Sound by | Hyperbolic Audio | United States; PSN release | MobyGames |
| Additional Sound by | Syndicate Sound | United States; PSN release | MobyGames |
| Additional Sound by | Doppler Studios | United States; PSN release | MobyGames |
| Additional Sound by | La Hacienda Creative Studios | United States; PSN release | MobyGames |
| Middleware by | Adobe Systems Inc. | United States; PSN release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States; PSN release | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | United States; PSN release | MobyGames |
| Middleware by | Havok | United States; PSN release | MobyGames |
| Middleware by | Autodesk, Inc. | United States; PSN release | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | United States; PSN release | MobyGames |
| Testing by | Ubisoft SRL | United States; PSN release | MobyGames |
| Published by | Ubisoft Entertainment SA | United States; retail release | MobyGames |
| Developed by | Ubisoft Entertainment Inc. / Ubisoft Divertissements Inc. | United States; retail release | MobyGames |
| Additional Development by | Shanghai UBIsoft Computer Software Co., Ltd. | United States; retail release | MobyGames |
| Additional Development by | Ubisoft Ukraine LLC | United States; retail release | MobyGames |
| Additional Development by | Ubisoft Toronto | United States; retail release | MobyGames |
| Distributed by | Ubisoft, Inc. | United States; retail release | MobyGames |
| Additional Graphics by | Alchemy (Shanghai) Information Technology Co., Ltd. | United States; retail release | MobyGames |
| Additional Graphics by | Shanghai Art Frame Animation Studio | United States; retail release | MobyGames |
| Additional Graphics by | China United Coasts Entertainment | United States; retail release | MobyGames |
| Additional Graphics by | Hybride | United States; retail release | MobyGames |
| Additional Graphics by | Pikatoons, Inc. | United States; retail release | MobyGames |
| Additional Graphics by | Redhotcg. Inc | United States; retail release | MobyGames |
| Additional Sound by | Doppler Studios | United States; retail release | MobyGames |
| Additional Sound by | Hyperbolic Audio | United States; retail release | MobyGames |
| Additional Sound by | La Hacienda Creative Studios | United States; retail release | MobyGames |
| Additional Sound by | Syndicate Sound | United States; retail release | MobyGames |
| Middleware by | Adobe Systems Inc. | United States; retail release | MobyGames |
| Middleware by | Autodesk, Inc. | United States; retail release | MobyGames |
| Middleware by | Havok | United States; retail release | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | United States; retail release | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | United States; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States; retail release | MobyGames |
| Testing by | Ubisoft Studios SRL | United States; retail release | MobyGames |
| Published by | Ubisoft Entertainment SA | Belgium, The Netherlands; retail release | MobyGames |
| Developed by | Ubisoft Entertainment Inc. / Ubisoft Divertissements Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Additional Development by | Shanghai UBIsoft Computer Software Co., Ltd. | Belgium, The Netherlands; retail release | MobyGames |
| Additional Development by | Ubisoft Ukraine LLC | Belgium, The Netherlands; retail release | MobyGames |
| Additional Development by | Ubisoft Toronto | Belgium, The Netherlands; retail release | MobyGames |
| Additional Graphics by | Alchemy (Shanghai) Information Technology Co., Ltd. | Belgium, The Netherlands; retail release | MobyGames |
| Additional Graphics by | Shanghai Art Frame Animation Studio | Belgium, The Netherlands; retail release | MobyGames |
| Additional Graphics by | China United Coasts Entertainment | Belgium, The Netherlands; retail release | MobyGames |
| Additional Graphics by | Hybride | Belgium, The Netherlands; retail release | MobyGames |
| Additional Graphics by | Pikatoons, Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Additional Graphics by | Redhotcg. Inc | Belgium, The Netherlands; retail release | MobyGames |
| Additional Sound by | Doppler Studios | Belgium, The Netherlands; retail release | MobyGames |
| Additional Sound by | Hyperbolic Audio | Belgium, The Netherlands; retail release | MobyGames |
| Additional Sound by | La Hacienda Creative Studios | Belgium, The Netherlands; retail release | MobyGames |
| Additional Sound by | Syndicate Sound | Belgium, The Netherlands; retail release | MobyGames |
| Middleware by | Adobe Systems Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Middleware by | Autodesk, Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Middleware by | Havok | Belgium, The Netherlands; retail release | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Belgium, The Netherlands; retail release | MobyGames |
| Testing by | Ubisoft SRL | Belgium, The Netherlands; retail release | MobyGames |
| Business Model | Commercial | PlayStation 4 | MobyGames |
| Media Type | Blu-Ray Disc | PlayStation 4 | MobyGames |
| Media Type | Download | PlayStation 4 | MobyGames |
| Video Modes Supported | HDTV 1080p | PlayStation 4 | MobyGames |
| Number of Offline Players | 1 Player | PlayStation 4 | MobyGames |
| Miscellaneous Attributes | Remote Play | PlayStation 4 | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | FPS | North America | PriceCharting |
| Developer | Ubisoft Montreal | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Ubisoft | North America | PriceCharting |
| Developer | Ubisoft Montreal | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | FPS | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Publisher | Ubisoft | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2016-02-23 | United States; PSN release | MobyGames |
| 2016-02-23 | United States; retail release | MobyGames |
| 2016-02-23 | Belgium, The Netherlands; retail release | MobyGames |
| 2016-04-07 | Japan | PriceCharting |
| 2016-02-24 | PAL | PriceCharting |
| 2016-02-23 | North America | PriceCharting |
| February 23, 2016 | North America | PriceCharting |
| April 7, 2016 | Japan | PriceCharting |
| February 24, 2016 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| Sony PN | CUSA-03352 | United States; PSN release | MobyGames |
| UPC-A | 887256015930 | United States; retail release | MobyGames |
| Sony PN | CUSA-03352 | United States; retail release | MobyGames |
| eBay Product ID | 24050997106 | United States; retail release | MobyGames |
| ASIN | B01CT6VWPO | United States; retail release | MobyGames |
| EAN-13 | 3307215941737 | Belgium, The Netherlands; retail release | MobyGames |
| Sony PN | CUSA-03309 | Belgium, The Netherlands; retail release | MobyGames |
| eBay Product ID | 14012557497 | Belgium, The Netherlands; retail release | MobyGames |
| ASIN | B019H6PNX6 | Belgium, The Netherlands; retail release | MobyGames |
| upc | 887256015930 | North America | PriceCharting |
| asin | B01CT6VWPO | North America | PriceCharting |
| epid | 217357973 | North America | PriceCharting |
| upc | 887256015954 | North America | PriceCharting |
| upc | 4949244003766 | Japan | PriceCharting |
| asin | B01AW97HO0 | Japan | PriceCharting |
| upc | 3307215938737 | PAL | PriceCharting |
| asin | B016B8J7V2 | PAL | PriceCharting |
| epid | 13030573994 | PAL | PriceCharting |
| asin | B01AW97HO0 | Japan | PriceCharting |
| ean | 4949244003766 | Japan | PriceCharting |
| asin | B016B8J7V2 | PAL | PriceCharting |
| ean | 3307215938737 | PAL | PriceCharting |
| ean | 3307215941713 | PAL | PriceCharting |
| epid | 13030573994 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting