Geist
About the Game
John Raimi is assigned to infiltrate the Volks Corporation in Southern France. This corporation specializes in weapons but has been conducting bizarre experiments. John becomes a part of one of those experiments, and his spirit is separated from his body. As a ghost, he must possess other beings to find out what happened to his body.
Gameplay & Core Systems
Players start the game as John Raimi in human form. The game plays as though it is a regular first-person shooter. Players in human form can strafe, aim, run, and shoot enemies. To possess a being, first players have to frighten it. Players achieve this by possessing objects in the environment and making them do strange things.
Standout Features
- In spirit form, they must possess people or animals to keep from being pulled into the afterlife; they can also drain the life from plants.
Modes & Ways to Play
Player support includes Same/Split-Screen, Free-for-all / One-on-one (VS), and Team.
Presentation & Atmosphere
Display support includes Progressive Scan (480p) and Widescreen (16 x 9). Audio support includes Dolby Pro Logic II.



