Jumper: Griffin's Story
About the Game
Jumper: Griffin's Story is an extension of the movie, Jumper , that starred Hayden Christensen. This version tells the story of the Jumper, Griffin, which was portrayed by Jamie Bell in the movie and voiced by him in the game, telling the backstory of how he learned of being a jumper and the family tragedy that lead him into war against the Paladins. The gameplay consists of exploring levels, fighting enemies in hand-to-hand combat or using weapons using the teleport ability to get close enough to enemies and retreating, picking up weapons and using the ability to teleport to other locations to finish off his enemies.
Gameplay & Core Systems
There are five different locations to explore: The Colosseum, Griffin’s desert lair, Nepal, Tokyo and an experimental laboratory. The games are virtually the same, sans graphics and control scheme (the Wii uses the Wii remote) with the story is told through CGI and gameplay graphics are cell-shaded.
Standout Features
- The gameplay consists of exploring levels, fighting enemies in hand-to-hand combat or using weapons using the teleport ability to get close enough to enemies and retreating, picking up weapons and using the ability to teleport to other locations to finish off his enemies.
- Jumper: Griffin's Story is an extension of the movie, Jumper , that starred Hayden Christensen.
- Jumper: This version tells the story of the Jumper, Griffin, which was portrayed by Jamie Bell in the movie and voiced by him in the game, telling the backstory of how he learned of being a jumper and the family tragedy that lead him into war against the Paladins.
- There are five different locations to explore: The Colosseum, Griffin’s desert lair, Nepal, Tokyo and an experimental laboratory.
- The games are virtually the same, sans graphics and control scheme (the Wii uses the Wii remote) with the story is told through CGI and gameplay graphics are cell-shaded.
Presentation & Atmosphere
The games are virtually the same, sans graphics and control scheme (the Wii uses the Wii remote) with the story is told through CGI and gameplay graphics are cell-shaded.
Display support includes Widescreen (16 x 9), PAL 50Hz, and PAL 60Hz. Audio support includes Dolby Pro Logic II.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Jumper: Griffin's Story | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Brash Entertainment, LLC. | United States, Canada | MobyGames |
| Developed by | Collision Studios | United States, Canada | MobyGames |
| Game Engine by | Vicious Cycle Software, Inc. | United States, Canada | MobyGames |
| Media Type | Wii Optical Disc | Wii | MobyGames |
| Video Modes Supported | Widescreen (16 x 9) | Wii | MobyGames |
| Video Modes Supported | PAL 50Hz | Wii | MobyGames |
| Video Modes Supported | PAL 60Hz | Wii | MobyGames |
| Sound Capabilities | Dolby Pro Logic II | Wii | MobyGames |
| Input Devices Supported/Optional | Classic Controller | Wii | MobyGames |
| Input Devices Supported/Optional | Nunchuk | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Remote | Wii | MobyGames |
| Number of Offline Players | 1 Player | Wii | MobyGames |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2008-02-12 | United States, Canada | MobyGames |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| Nintendo Media PN | RVL-RJME-USA | United States, Canada | MobyGames |
| UPC-A | 890181002142 | United States, Canada | MobyGames |
| eBay Product ID | 64129393 | United States, Canada | MobyGames |
Data by MobyGames.com



