Kinect Rush: A Disney Pixar Adventure
About the Game
Kinect Rush: A Disney Pixar Adventure is a game designed for the Kinect motion peripheral that offers different types of games based on a licensed property, similar to Kinect Disneyland Adventures the year before. Instead of a theme park, various mini-games are offered based on five Pixar movies: Cars , The Incredibles , Ratatouille , Toy Story , and Up! , with several levels for each. At the start of the game an avatar is created based on a face scan with various options and accessories to customize the appearance. The avatar is then adapted to the protagonist for the games: with a superhero costume in The Incredibles , as the explorer in Up! , a toy robot in Toy Story , a rat in Ratatouille and a car in Cars .
Story & Setting
Incredible ( The Incredibles ), Remy ( Ratatouille ), Buzz Lightyear ( Toy Story ) and Russell ( Up! ).
Gameplay & Core Systems
Moving forward is done by swinging your arms as if running. Levels generally consist of platform courses that need to be completed while avoiding obstacles (also by jumping) and defeating enemies. To avoid tiredness there are many ski-like sections where the character moves forward constantly and the player only needs to tilt to steer. Certain levels have minor puzzle sections where projectiles can be thrown. Other sequences have the character balance on balls, go down zip lines, jump platforms, freefall down tubes and defeat foes by throwing items.
Standout Features
- Some of the abilities and buddies are needed to access secret areas.
- Lightning McQueen: For each game one additional playable character can be unlocked: Lightning McQueen ( Cars ), Mr.
Modes & Ways to Play
Cooperative multiplayer is supported for another player with a a drop-in/drop-out style.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Kinect Rush: A Disney Pixar Adventure | Xbox 360 | Kinect.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Microsoft Corporation | United States | MobyGames |
| Developed by | Asobo Studio S.A.R.L. | United States | MobyGames |
| Publishing label | Microsoft Studios | United States | MobyGames |
| Additional Graphics by | Original Force, Ltd. | United States | MobyGames |
| Additional Graphics by | Tata Elxsi India Ltd. | United States | MobyGames |
| Music by | Dynamedion GbR | United States | MobyGames |
| Additional Sound by | Dynamedion GbR | United States | MobyGames |
| Voice Recording by | Soundelux Design Music Group | United States | MobyGames |
| Testing by | Experis | United States | MobyGames |
| Media Type | DVD-ROM | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 720p | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080i | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080p | Xbox 360 | MobyGames |
| Sound Capabilities | Dolby Digital | Xbox 360 | MobyGames |
| Input Devices Required | Kinect Required | Xbox 360 | MobyGames |
| Multiplayer Options | Same/Split-Screen | Xbox 360 | MobyGames |
| Multiplayer Game Modes | Co-Op | Xbox 360 | MobyGames |
| Number of Offline Players | 1 Player | Xbox 360 | MobyGames |
| Number of Players: Co-Op | 2 Players | Xbox 360 | MobyGames |
| Xbox/Windows Live | Achievements | Xbox 360 | MobyGames |
| Xbox/Windows Live | Scoreboard/Leaderboard | Xbox 360 | MobyGames |
| Xbox/Windows Live | Voice Commands | Xbox 360 | MobyGames |
| Miscellaneous Attributes | Activity Level: Standing - Active | Xbox 360 | MobyGames |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2012-03-20 | United States | MobyGames |
Data by MobyGames.com