L.A. Noire
About the Game
Noire is a hard-boiled detective game set in Los Angeles of 1947. Drawing strongly from the stylistic film noir , players control LAPD officer Cole Phelps through 21 cases as he works his way through the ranks of his department to solve a series of murder mysteries. Each case forms an independent section in the game, but there is an overarching story with recurring characters and Phelps's personal history while serving during the Second World War. He starts off as a patrolman, but eventually advances to a traffic detective, homicide, vice, and finally arson investigator.
Story & Setting
There is a strong focus on the story and character development, often with long cinematic sequences. Next to the main story Phelps can accept optional side-investigations through dispatch calls.
Gameplay & Core Systems
Even though the game offers a large amount of freedom with exploration by car and on foot, it cannot be compared to Grand Theft Auto due to a number of restrictions. Playing as a detective, random civilians cannot be attacked and gun-play is reserved for specific sequences. The player is free to choose the order of investigation, but ultimately the game cannot be furthered until a satisfying conclusion for the case has been reached. Faces of characters have been animated through the motion capture MotionScan technology and the detailed realism of these captures is used as an element of gameplay. During an interrogation the player needs to interpret these and then decide how to proceed through one of three options: Truth, Doubt, or Lie.
Standout Features
- When arriving on the scene of a murder case, it needs to be hunted for clues that can be researched.
- Phelps: The game offers hints through rumble and audio chime when Phelps walks by, but these can also be disabled.
- Characters will sometimes look away, or have tics and expressions that can reveal information.
- Plenty of chances are offered to correct mistakes and try a new approach, also often after the investigation of clues.
- These can be used to eliminate options during conversations when stuck.
More game data: releases, identifiers & technical details
Regional release records and identifiers for L.A. Noire | Xbox 360.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Rockstar Games, Inc. | United States | MobyGames |
| Developed by | Team Bondi Pty. Ltd. | United States | MobyGames |
| Additional Development by | Rockstar North Ltd. | United States | MobyGames |
| Additional Development by | Rockstar Leeds Ltd. | United States | MobyGames |
| Additional Development by | Rockstar San Diego, Inc. | United States | MobyGames |
| Additional Graphics by | GOATi Outsourcing Pty., Ltd | United States | MobyGames |
| Additional Graphics by | Tui Studios Pty Ltd | United States | MobyGames |
| Additional Graphics by | Rockstar New England | United States | MobyGames |
| Motion Capture by | Original Force, Ltd. | United States | MobyGames |
| Motion Capture by | Technicolor India Pvt Ltd | United States | MobyGames |
| Motion Capture by | MoAnima, Inc. | United States | MobyGames |
| Sound Engine by | Firelight Technologies Pty. Ltd. | United States | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States | MobyGames |
| Middleware by | Havok | United States | MobyGames |
| Testing by | Rockstar Lincoln Limited | United States | MobyGames |
| Published by | Rockstar Games, Inc. | Belgium, The Netherlands | MobyGames |
| Developed by | Team Bondi Pty. Ltd. | Belgium, The Netherlands | MobyGames |
| Additional Development by | Rockstar Leeds Ltd. | Belgium, The Netherlands | MobyGames |
| Additional Development by | Rockstar North Ltd. | Belgium, The Netherlands | MobyGames |
| Additional Development by | Rockstar San Diego, Inc. | Belgium, The Netherlands | MobyGames |
| Distributed by | Take Two Interactive Benelux B.V. | Belgium, The Netherlands | MobyGames |
| Additional Graphics by | GOATi Outsourcing Pty., Ltd | Belgium, The Netherlands | MobyGames |
| Additional Graphics by | Rockstar New England | Belgium, The Netherlands | MobyGames |
| Additional Graphics by | Tui Studios Pty Ltd | Belgium, The Netherlands | MobyGames |
| Motion Capture by | MoAnima, Inc. | Belgium, The Netherlands | MobyGames |
| Motion Capture by | Original Force, Ltd. | Belgium, The Netherlands | MobyGames |
| Motion Capture by | Technicolor India Pvt Ltd | Belgium, The Netherlands | MobyGames |
| Sound Engine by | Firelight Technologies Pty. Ltd. | Belgium, The Netherlands | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Belgium, The Netherlands | MobyGames |
| Middleware by | Havok | Belgium, The Netherlands | MobyGames |
| Testing by | Rockstar Lincoln Limited | Belgium, The Netherlands | MobyGames |
| Published by | ak tronic Software & Services GmbH | Germany; Software Pyramide release | MobyGames |
| Developed by | Team Bondi Pty. Ltd. | Germany; Software Pyramide release | MobyGames |
| Additional Development by | Rockstar Leeds Ltd. | Germany; Software Pyramide release | MobyGames |
| Additional Development by | Rockstar North Ltd. | Germany; Software Pyramide release | MobyGames |
| Additional Development by | Rockstar San Diego, Inc. | Germany; Software Pyramide release | MobyGames |
| Additional Graphics by | GOATi Outsourcing Pty., Ltd | Germany; Software Pyramide release | MobyGames |
| Additional Graphics by | Rockstar New England | Germany; Software Pyramide release | MobyGames |
| Additional Graphics by | Tui Studios Pty Ltd | Germany; Software Pyramide release | MobyGames |
| Motion Capture by | MoAnima, Inc. | Germany; Software Pyramide release | MobyGames |
| Motion Capture by | Original Force, Ltd. | Germany; Software Pyramide release | MobyGames |
| Motion Capture by | Technicolor India Pvt Ltd | Germany; Software Pyramide release | MobyGames |
| Sound Engine by | Firelight Technologies Pty. Ltd. | Germany; Software Pyramide release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Germany; Software Pyramide release | MobyGames |
| Middleware by | Havok | Germany; Software Pyramide release | MobyGames |
| Testing by | Rockstar Lincoln Limited | Germany; Software Pyramide release | MobyGames |
| Media Type | DVD-ROM | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 720p | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080i | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080p | Xbox 360 | MobyGames |
| Sound Capabilities | Dolby Digital | Xbox 360 | MobyGames |
| Number of Offline Players | 1 Player | Xbox 360 | MobyGames |
| Xbox/Windows Live | Achievements | Xbox 360 | MobyGames |
| Xbox/Windows Live | Content Download | Xbox 360 | MobyGames |
| Original game disc count | 3 | North America | MobyGames |
| Genre | Action & Adventure | North America | PriceCharting |
| Developer | Team Bondi | North America | PriceCharting |
| Disc count (PriceCharting) | 3 game discs | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Rockstar Games | North America | PriceCharting |
| Developer | Team Bondi | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | Action & Adventure | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Publisher | Rockstar Games | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Rockstar Games | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2011-05-17 | United States | MobyGames |
| 2011-05-20 | Belgium, The Netherlands | MobyGames |
| 2013-04-15 | Germany; Software Pyramide release | MobyGames |
| 2011-07-07 | Japan | PriceCharting |
| 2011-05-20 | PAL | PriceCharting |
| 2011-05-17 | North America | PriceCharting |
| May 17, 2011 | North America | PriceCharting |
| July 7, 2011 | Japan | PriceCharting |
| May 20, 2011 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 710425398032 | United States | MobyGames |
| eBay Product ID | 66177012 | United States | MobyGames |
| EAN-13 | 5026555254182 | Belgium, The Netherlands | MobyGames |
| upc | 710425490248 | North America | PriceCharting |
| asin | B002I0HBZW | North America | PriceCharting |
| epid | 66177012 | North America | PriceCharting |
| upc | 710425398032 | North America | PriceCharting |
| upc | 710425490286 | North America | PriceCharting |
| upc | 710425490323 | North America | PriceCharting |
| upc | 710425490309 | North America | PriceCharting |
| upc | 710425490262 | North America | PriceCharting |
| upc | 710425490385 | North America | PriceCharting |
| upc | 4571304475109 | Japan | PriceCharting |
| upc | 5026555254052 | PAL | PriceCharting |
| ean | 4571304475109 | Japan | PriceCharting |
| ean | 5026555254052 | PAL | PriceCharting |
| ean | 5026555254069 | PAL | PriceCharting |
| ean | 5026555254328 | PAL | PriceCharting |
| ean | 5026555250818 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting