Mirror's Edge: Catalyst
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About the Game
Mirror's Edge: Catalyst is a re-imagining of the 2008 game Mirror's Edge . It takes place in a futuristic location known as the City of Glass. The dystopian city is ruled by a Conglomerate that has turned the citizens into mindless slaves pursuing status and wealth. Faith Connors, the same protagonist of the first game, is one of the people who lives off the Grid, the large networking system that connects (and spies on) everyone and everything.
Story & Setting
While there is a main story path to follow, there are many side missions and jobs that can be freely pursued as well.
Gameplay & Core Systems
She works as a runner who roam the rooftops of the city as couriers as well as burglars. It starts at the moment Faith is released from prison and returns to her runner friends, but flashbacks also reveal her past, what happened to her family and how she became involved with different people. During a K-Sec headquarters heist she ignores orders and steals a hard drive that overthrows the fragile equilibrium that was in place, and soon K-Sec cracks down hard on the runners, attempting to reclaim the hard drive. With the help of runners, the militant organization Black November and other characters, she soon learns of a sinister project called Reflection, which threatens to change Glass and its citizens entirely, unless Faith can stop it. Just like the original it relies heavily on parkour movement to explore the city, escape, find entrances, and take out or disarm opponents.
Standout Features
- Moves such as jumping, sliding, climbing, balancing, wall running, swinging, rolling, diving through windows, using ziplines and a grappling hook-like MAG Rope, and kicking in doors can be strung together quickly.
- Certain parts can be revisited with upgrades, for instance with the MAG Rope, to reach locations that were previously inaccessible.
- Runner's Vision: As in the first title elements in the environment turn bright red to show they can be used when Runner's Vision is activated, sending out a pulse.
- Optionally these markings can be made less prominent or even be removed altogether.
- Enemies can be targeted with melee attacks, always with the aim to get rid of them as quickly as possible.
- Kicks and punches can be steered in a certain direction, for instance to knock down guards off buildings or against each other.
- Guns can no longer be used as they are tied to their owners using biometrics.
- Entirely new for this game is that the city has been turned into an open world that can be explored in any direction, instead of a series of a set of linear levels.
Presentation & Atmosphere
They are slower than others, focusing on finding the correct route in a busy environment, but it also incorporates a laser security system where Faith's moves can be used to get past the security lasers.
Display support includes HDTV 720p, HDTV 1080i, HDTV 1080p, and HD Video Output. Audio support includes Dolby Digital and DTS.