Romance of the Three Kingdoms IV: Wall of Fire
About the Game
Romance of the Three Kingdoms IV: Wall of Fire is a single-player and multiplayer turn-based grand strategy game. The game is set during the collapse of China’s Han dynasty and the rise of rival warlords during the Three Kingdoms era.
Story & Setting
The campaign is divided into historical scenarios set at different points in the conflict. Officers can be appointed to manage cities, lead armies, train troops, carry out plots, negotiate with other rulers, or take part in battle. Diplomacy and internal policy provide alternatives to immediate conquest.
Gameplay & Core Systems
players choose a ruler and attempts to bring China under one government through administration, diplomacy, and war. Each scenario begins with a different political map, roster of rulers, city ownership, and officer distribution. Depending on the starting year and chosen ruler, players may begin as a large established power, a regional lord with a few cities, or a weaker faction surrounded by stronger enemies. The ultimate objective remains the same: expand control across China until all rival rulers have been defeated or absorbed. Play is organized around a strategic map of cities and territories.
Standout Features
- Each scenario begins with a different political map, roster of rulers, city ownership, and officer distribution.
- Depending on the starting year and chosen ruler, players may begin as a large established power, a regional lord with a few cities, or a weaker faction surrounded by stronger enemies.
- Play is organized around a strategic map of cities and territories.
- Officers can be appointed to manage cities, lead armies, train troops, carry out plots, negotiate with other rulers, or take part in battle.
- Strong officers can make a small state dangerous, while poor loyalty or weak assignments can leave a large kingdom vulnerable.
- players can form alliances, exchange gifts, negotiate with other rulers, and attempt to influence officers or factions.
- Managing tax income, food, troop numbers, officer loyalty, and public order is also important, since an army that expands too quickly can become difficult to support.
- Armies can make use of weapons and devices such as catapults and repeating crossbows, while naval and fire-based tactics appear in suitable situations.
Modes & Ways to Play
The campaign is divided into historical scenarios set at different points in the conflict. Each scenario begins with a different political map, roster of rulers, city ownership, and officer distribution.
Player support includes Hot Seat, Free-for-all / One-on-one (VS), and 1-8 Players.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Romance of the Three Kingdoms IV: Wall of Fire | PlayStation 1 | PS1.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | KOEI Co., Ltd. | Japan | MobyGames |
| Developed by | KOEI Co., Ltd. | Japan | MobyGames |
| Published by | Sony Computer Entertainment Inc. | Hong Kong | MobyGames |
| Developed by | KOEI Co., Ltd. | Hong Kong | MobyGames |
| Published by | KOEI Corporation | United States | MobyGames |
| Developed by | KOEI Co., Ltd. | United States | MobyGames |
| Published by | KOEI Co., Ltd. | Japan; PlayStation the Best release | MobyGames |
| Developed by | KOEI Co., Ltd. | Japan; PlayStation the Best release | MobyGames |
| Published by | KOEI Co., Ltd. | Japan; Koei Teiban Series release | MobyGames |
| Developed by | KOEI Co., Ltd. | Japan; Koei Teiban Series release | MobyGames |
| Input Devices Required | Gamepad | PlayStation | MobyGames |
| Multiplayer Options | Hot Seat | PlayStation | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | PlayStation | MobyGames |
| Number of Players Supported | 1-8 Players | PlayStation | MobyGames |
| Number of Offline Players | 1-8 Players | PlayStation | MobyGames |
| Save Game Methods | External Storage | PlayStation | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | RPG | North America | PriceCharting |
| Also compatible on | Playstation 2 | North America | PriceCharting |
| Developer | Koei/Inis | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Kids to Adults | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | KOEI | North America | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 1995-09-29 | Japan | MobyGames |
| 1996 | Hong Kong | MobyGames |
| 1996-03-27 | United States | MobyGames |
| 1998-03-12 | Japan; PlayStation the Best release | MobyGames |
| 2002-11-07 | Japan; Koei Teiban Series release | MobyGames |
| 1996-01-01 | North America | PriceCharting |
| January 1, 1996 | North America | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| EAN-13 | 4988615006883 | Japan | MobyGames |
| Sony PN | SLPS-00114 | Japan | MobyGames |
| Sony PN | SCPS-45003 | Hong Kong | MobyGames |
| UPC-A | 040198000918 | United States | MobyGames |
| Sony PN | SLUS-00195 | United States | MobyGames |
| ASIN | B00002SV43 | United States | MobyGames |
| eBay Product ID | 1547 | United States | MobyGames |
| EAN-13 | 4988615010965 | Japan; PlayStation the Best release | MobyGames |
| Sony PN | SLPS-91052 | Japan; PlayStation the Best release | MobyGames |
| eBay Product ID | 1175411019 | Japan; PlayStation the Best release | MobyGames |
| EAN-13 | 4988615018015 | Japan; Koei Teiban Series release | MobyGames |
| Sony PN | SLPM-87179 | Japan; Koei Teiban Series release | MobyGames |
| upc | 040198000918 | North America | PriceCharting |
| asin | B00002SV43 | North America | PriceCharting |
| epid | 1547 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting