State of Decay 2
State of Decay 2 is a zombie apocalypse game and the sequel to the 2013 game State of Decay.
As in State of Decay, players live in a world that barely survived a zombie apocalypse. Players build a community for survivors of the apocalypse but must the open world to gain the much needed supplies for a community desperate to survive. These resources need to be managed to keep everyone in check. But the zombies are out there, and willing to break in to base and kill the survivors.
Killing zombies (and trying to avoid them) becomes a daily job. Players can never let their guard down though, when survivors get bitten, difficult decisions must be made.to ensure the survival of the community as a whole.
Regional release records and identifiers for The Witcher 3: Wild Hunt [Game of the Year Edition] | Xbox One.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | CD Projekt S.A. | Poland; retail release | MobyGames |
| Developed by | CD Projekt RED | Poland; retail release | MobyGames |
| Additional Development by | Division48 | Poland; retail release | MobyGames |
| Additional Design by | Blueberry Interactive | Poland; retail release | MobyGames |
| Additional Programming by | Advanto Technologies, Inc. | Poland; retail release | MobyGames |
| Additional Programming by | d3t Ltd | Poland; retail release | MobyGames |
| Additional Graphics by | AMC pixel factory, LLC | Poland; retail release | MobyGames |
| Cutscenes by | Fascinate Studio Sp.z o.o. | Poland; retail release | MobyGames |
| Cutscenes by | Dash Dot Creations | Poland; retail release | MobyGames |
| Cutscenes by | Platige Image S.A. | Poland; retail release | MobyGames |
| Motion Capture by | Alvernia Studios | Poland; retail release | MobyGames |
| Motion Capture by | Take One d.o.o. | Poland; retail release | MobyGames |
| Additional Sound by | Orphic Media | Poland; retail release | MobyGames |
| Voice Recording by | Studio PRL Sp. z o.o. | Poland; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Poland; retail release | MobyGames |
| Middleware by | Autodesk, Inc. | Poland; retail release | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | Poland; retail release | MobyGames |
| Middleware by | Donya Labs AB | Poland; retail release | MobyGames |
| Middleware by | Umbra Software Ltd. | Poland; retail release | MobyGames |
| Testing by | Lionbridge Technologies, Inc. | Poland; retail release | MobyGames |
| Testing by | Testronic Sp. z o.o. | Poland; retail release | MobyGames |
| Testing by | Full Sail User Experience Center | Poland; retail release | MobyGames |
| Business Model | Commercial | Xbox One | MobyGames |
| Media Type | Blu-Ray Disc | Xbox One | MobyGames |
| Media Type | Download | Xbox One | MobyGames |
| Number of Offline Players | 1 Player | Xbox One | MobyGames |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2015-05-19 | Poland; retail release | MobyGames |
Data by MobyGames.com