Supreme Commander 2
About the Game
Supreme Commander 2 takes place 25 years after the events of Supreme Commander . The three opposing sides - the Cybran Nation, the Illuminates and the United Earth Federation - are still fighting in the Infinite War all across the galaxy, spreading chaos and unrest with players right in the middle as the Supreme Commander. As opposed to the first game, there's only one single player campaign during which players will take over the control over the armies of each of the factions starting with the UEF-campaign as Commander Dominic "Migraine" Maddox followed by Commander Thalia Kael in the Illuminates-campaign and finally as Commander Ivan Brackman in the Cybran-campaign.
Story & Setting
Besides the main campaign, the game features a skirmish-mode against the AI with three different victory conditions: only the destruction of the enemies ACU is needed, everything has to be destroyed, or the Infinite War which features no victory conditions whatsoever.
Gameplay & Core Systems
To keep track of everything, players can seamlessly zoom out to a strategic map or zoom in until he's up close with his avatar, the mighty ACU. The ACU can construct buildings faster than the normal engineer and has access to powerful weapons in order to fight his enemies. This time around players have to have the resources needed to build a unit or structure available upon giving the order instead of losing them over time while the building is in progress. Each structure players builds can now be upgraded with add-ons e.g. putting a shield around them in order to increase their defensive-abilities. In addition five tech-trees are available to unlock upgrades for the three types of units as well as buildings and the ACU which are also visible on the battlefield with a shimmering aura around units which have received the shield upgrade for example.
Standout Features
- To keep track of everything, players can seamlessly zoom out to a strategic map or zoom in until he's up close with his avatar, the mighty ACU.
- The ACU can construct buildings faster than the normal engineer and has access to powerful weapons in order to fight his enemies.
- Each structure players builds can now be upgraded with add-ons e.g. putting a shield around them in order to increase their defensive-abilities.
- The points needed for such a research are collected automatically although the rate at which they are earned can be increased by building a research-facility.
- Research will ultimately also give the players access to atomic weapons as well as powerful prototype structures and units including the UEF Flying Fortress or the Cybranasaurus Rex, a genetically modified reptile that has become the ultimate machine of destruction.
- Besides the main campaign, the game features a skirmish-mode against the AI with three different victory conditions: only the destruction of the enemies ACU is needed, everything has to be destroyed, or the Infinite War which features no victory conditions whatsoever.
- Cybran Nation: The three opposing sides - the Cybran Nation, the Illuminates and the United Earth Federation - are still fighting in the Infinite War all across the galaxy, spreading chaos and unrest with players right in the middle as the Supreme Commander.
- UEF-campaign: As opposed to the first game, there's only one single player campaign during which players will take over the control over the armies of each of the factions starting with the UEF-campaign as Commander Dominic "Migraine" Maddox followed by Commander Thalia Kael in the Illuminates-campaign and finally as Commander Ivan Brackman in the Cybran-campaign.
Modes & Ways to Play
But once the ACU has been destroyed, the mission or the multiplayer-match is lost. Besides the main campaign, the game features a skirmish-mode against the AI with three different victory conditions: only the destruction of the enemies ACU is needed, everything has to be destroyed, or the Infinite War which features no victory conditions whatsoever. These conditions are also available in the multiplayer-mode for up to eight players.
Player support includes Co-Op and 2-3 Players.
Presentation & Atmosphere
Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Supreme Commander 2 | Xbox 360.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Square Enix Limited | United States | MobyGames |
| Developed by | Gas Powered Games Corp. | United States | MobyGames |
| Additional Development by | Iron Galaxy Studios, LLC | United States | MobyGames |
| Distributed by | Square Enix, Inc. | United States | MobyGames |
| Additional Graphics by | Digital Double | United States | MobyGames |
| Additional Graphics by | Original Force, Ltd. | United States | MobyGames |
| Additional Graphics by | Valkyrie Entertainment, LLC | United States | MobyGames |
| Additional Graphics by | Nikitova LLC | United States | MobyGames |
| Additional Graphics by | Pearl Digital Entertainment | United States | MobyGames |
| Additional Graphics by | Virtuos Ltd. | United States | MobyGames |
| Sound Engine by | Firelight Technologies Pty. Ltd. | United States | MobyGames |
| Middleware by | CRI Middleware Co., Ltd. | United States | MobyGames |
| Middleware by | Kore Virtual Machines Inc. | United States | MobyGames |
| Published by | Square Enix Limited | Austria, Germany, Switzerland | MobyGames |
| Developed by | Gas Powered Games Corp. | Austria, Germany, Switzerland | MobyGames |
| Additional Development by | Iron Galaxy Studios, LLC | Austria, Germany, Switzerland | MobyGames |
| Distributed by | Koch Media GmbH (Germany) | Austria, Germany, Switzerland | MobyGames |
| Additional Graphics by | Virtuos Ltd. | Austria, Germany, Switzerland | MobyGames |
| Additional Graphics by | Pearl Digital Entertainment | Austria, Germany, Switzerland | MobyGames |
| Additional Graphics by | Nikitova LLC | Austria, Germany, Switzerland | MobyGames |
| Additional Graphics by | Original Force, Ltd. | Austria, Germany, Switzerland | MobyGames |
| Additional Graphics by | Digital Double | Austria, Germany, Switzerland | MobyGames |
| Additional Graphics by | Valkyrie Entertainment, LLC | Austria, Germany, Switzerland | MobyGames |
| Voice Recording by | Anakan GmbH | Austria, Germany, Switzerland | MobyGames |
| Sound Engine by | Firelight Technologies Pty. Ltd. | Austria, Germany, Switzerland | MobyGames |
| Middleware by | CRI Middleware Co., Ltd. | Austria, Germany, Switzerland | MobyGames |
| Middleware by | Kore Virtual Machines Inc. | Austria, Germany, Switzerland | MobyGames |
| Published by | Square Enix Limited | France | MobyGames |
| Developed by | Gas Powered Games Corp. | France | MobyGames |
| Additional Development by | Iron Galaxy Studios, LLC | France | MobyGames |
| Additional Graphics by | Digital Double | France | MobyGames |
| Additional Graphics by | Nikitova LLC | France | MobyGames |
| Additional Graphics by | Original Force, Ltd. | France | MobyGames |
| Additional Graphics by | Pearl Digital Entertainment | France | MobyGames |
| Additional Graphics by | Valkyrie Entertainment, LLC | France | MobyGames |
| Additional Graphics by | Virtuos Ltd. | France | MobyGames |
| Sound Engine by | Firelight Technologies Pty. Ltd. | France | MobyGames |
| Middleware by | CRI Middleware Co., Ltd. | France | MobyGames |
| Middleware by | Kore Virtual Machines Inc. | France | MobyGames |
| Published by | Square Enix Limited | United Kingdom | MobyGames |
| Developed by | Gas Powered Games Corp. | United Kingdom | MobyGames |
| Additional Development by | Iron Galaxy Studios, LLC | United Kingdom | MobyGames |
| Additional Graphics by | Digital Double | United Kingdom | MobyGames |
| Additional Graphics by | Nikitova LLC | United Kingdom | MobyGames |
| Additional Graphics by | Original Force, Ltd. | United Kingdom | MobyGames |
| Additional Graphics by | Pearl Digital Entertainment | United Kingdom | MobyGames |
| Additional Graphics by | Valkyrie Entertainment, LLC | United Kingdom | MobyGames |
| Additional Graphics by | Virtuos Ltd. | United Kingdom | MobyGames |
| Sound Engine by | Firelight Technologies Pty. Ltd. | United Kingdom | MobyGames |
| Middleware by | CRI Middleware Co., Ltd. | United Kingdom | MobyGames |
| Middleware by | Kore Virtual Machines Inc. | United Kingdom | MobyGames |
| Published by | Square Enix Co., Ltd. | Japan | MobyGames |
| Developed by | Gas Powered Games Corp. | Japan | MobyGames |
| Additional Development by | Iron Galaxy Studios, LLC | Japan | MobyGames |
| Additional Graphics by | Digital Double | Japan | MobyGames |
| Additional Graphics by | Original Force, Ltd. | Japan | MobyGames |
| Additional Graphics by | Pearl Digital Entertainment | Japan | MobyGames |
| Additional Graphics by | Valkyrie Entertainment, LLC | Japan | MobyGames |
| Additional Graphics by | Nikitova LLC | Japan | MobyGames |
| Additional Graphics by | Virtuos Ltd. | Japan | MobyGames |
| Sound Engine by | Firelight Technologies Pty. Ltd. | Japan | MobyGames |
| Middleware by | CRI Middleware Co., Ltd. | Japan | MobyGames |
| Middleware by | Kore Virtual Machines Inc. | Japan | MobyGames |
| Media Type | DVD-ROM | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 720p | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080i | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080p | Xbox 360 | MobyGames |
| Sound Capabilities | Dolby Digital | Xbox 360 | MobyGames |
| Multiplayer Game Modes | Co-Op | Xbox 360 | MobyGames |
| Number of Offline Players | 1 Player | Xbox 360 | MobyGames |
| Number of Online Players | 4 Players | Xbox 360 | MobyGames |
| Number of Players: Co-Op | 2-3 Players | Xbox 360 | MobyGames |
| Xbox/Windows Live | Achievements | Xbox 360 | MobyGames |
| Xbox/Windows Live | Content Download | Xbox 360 | MobyGames |
| Xbox/Windows Live | Scoreboard/Leaderboard | Xbox 360 | MobyGames |
| Xbox/Windows Live | Voice Chat | Xbox 360 | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | Strategy | North America | PriceCharting |
| Also compatible on | Xbox One | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Everyone 10+ | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Square Enix | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Strategy | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Square Enix | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2010-03-16 | United States | MobyGames |
| 2010-04-01 | Austria, Germany, Switzerland | MobyGames |
| 2010-04-01 | France | MobyGames |
| 2010-04-01 | United Kingdom | MobyGames |
| 2010-07-29 | Japan | MobyGames |
| 2010-03-19 | PAL | PriceCharting |
| 2010-03-17 | North America | PriceCharting |
| March 17, 2010 | North America | PriceCharting |
| March 19, 2010 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 662248909165 | United States | MobyGames |
| eBay Product ID | 73451466 | United States | MobyGames |
| EAN-13 | 5021290040380 | Austria, Germany, Switzerland | MobyGames |
| EAN-13 | 5021290040366 | France | MobyGames |
| EAN-13 | 4988601006538 | Japan | MobyGames |
| eBay Product ID | 1545264580 | Japan | MobyGames |
| upc | 662248909165 | North America | PriceCharting |
| asin | B002BXJ87K | North America | PriceCharting |
| epid | 73451466 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting