The Sims 3
About the Game
The Sims 3 is, like its predecessors, a real-time simulation game where the player controls the lives of one or more people in a family including their work life and social activities. In order to do so, at the start of the game the player creates one or more characters on the character creation screen which has been even more expanded since The Sims 2 . Besides more choices in terms of look, clothes, colors and such, the player also chooses five personality traits from a set of 63 sorted in four groups "Mental", "Physical", "Social" and "Lifestyle" as well as a lifetime-goal. The personality traits influence how the Sim reacts to each event in the game.
Gameplay & Core Systems
While granting wishes can be as simple as ordering a pizza, one lifetime goal requires the player to make his Sim a CEO of a big corporation which can't be done over night. As a compensation, the fulfilling of a lifetime goal grants the player a very large amount of lifetime points as opposed to the normal wishes. These lifetime points are used to buy numerous forms of relief including the ability to make the Sim immune to hunger. This allows the player to focus less on fulfilling the basic needs of a Sim but more on advancing his skills and socializing with neighbors, co-workers and other people in the city. Instead The Sims 3 now simulates a full city the player's Sim is free to move around in and do what he wants, including working and socializing, but also buying groceries or books and visiting classes to further advance his personal skills.
While the gym functions like a normal house with the ability to remove the walls and look inside, other places including the workplace, book store and hospital the Sim just enters and vanishes until his duty has been fulfilled there. The only influence the player can make in case of the workplace is how his Sim should go about his work. All this influences both his happiness and his job performance and once his job performance reaches a certain level, he get's promoted which includes a higher pay and sometimes different work hours. during his visits the Sim can also collect stones, gems, metals, bugs, butterflies and seeds to be used in his garden, as decoration or jewelery. With the money a Sim starts with and earns during the game, he either buys a pre-created lot or builds/expands his own house from ground up including all of the interior decoration.
The console versions introduce karma powers where players receive godlike powers to influence the life of their sims for better or worse.
Standout Features
- The trait "work-a-holic" for example makes the Sim love to go to work and allows him to use a computer at home to put in additional hours.
- However, not every house can be seen from the inside.
- If he is really bored he can even go fishing at one of the lakes and rivers.
- This time around stuff can even be placed in an 45° angle.
More game data: releases, identifiers & technical details
Regional release records and identifiers for The Sims 3 | PlayStation 3 | PS3.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Electronic Arts, Inc. | United States | MobyGames |
| Developed by | The Sims Studio | United States | MobyGames |
| Ported by | Edge of Reality, Ltd. | United States | MobyGames |
| Published by | Electronic Arts, Inc. | Germany | MobyGames |
| Developed by | The Sims Studio | Germany | MobyGames |
| Ported by | Edge of Reality, Ltd. | Germany | MobyGames |
| Distributed by | Electronic Arts Deutschland GmbH | Germany | MobyGames |
| Media Type | Blu-Ray Disc | PlayStation 3 | MobyGames |
| Video Modes Supported | HDTV 720p | PlayStation 3 | MobyGames |
| Video Modes Supported | HDTV 1080i | PlayStation 3 | MobyGames |
| Video Modes Supported | HDTV 1080p | PlayStation 3 | MobyGames |
| Number of Offline Players | 1 Player | PlayStation 3 | MobyGames |
| Genre | Other | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Teen | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Electronic Arts | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | Simulation | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Developer | Edge of Reality | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Other | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Electronic Arts | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2010-10 | United States | MobyGames |
| 2010-10-28 | Germany | MobyGames |
| 2010-11-18 | Japan | PriceCharting |
| 2010-10-29 | PAL | PriceCharting |
| 2010-10-26 | North America | PriceCharting |
| October 26, 2010 | North America | PriceCharting |
| November 18, 2010 | Japan | PriceCharting |
| October 29, 2010 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| EAN-13 | 5030932085948 | Germany | MobyGames |
| Sony PN | BLES-01016 | Germany | MobyGames |
| upc | 014633731743 | North America | PriceCharting |
| asin | B003KMCHTC | North America | PriceCharting |
| epid | 175925094 | North America | PriceCharting |
| upc | 014633194241 | North America | PriceCharting |
| upc | 014633364767 | North America | PriceCharting |
| upc | 014633367379 | North America | PriceCharting |
| upc | 5030930085940 | PAL | PriceCharting |
| ean | 5030930085940 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting