The Walking Dead: Season Two
Clementine takes the lead
The Walking Dead: Season Two continues Clementine's story many months after the first season. The young survivor is searching for safety in a world where walkers are only part of the danger. People who offer shelter may bring fears, rivalries and loyalties of their own, and being accepted by a group does not make its decisions easier. Playing as Clementine gives the story a different perspective: a child shaped by loss must judge adults whose intentions are not always clear.
Choose a response before the moment passes
Conversation is central to this narrative adventure. You decide what Clementine says, how she responds to other survivors and when she stays silent. Many dialogue choices have a time limit, so an answer has to come while the conversation is still unfolding. Silence is an available response, too. These decisions can change the story around her, turning a short exchange into a test of trust or a choice with consequences for the people nearby.
Between conversations, you move through locations and interact with objects and people in the environment. Action scenes use time-sensitive prompts, including dodges and choices between directions or people. The result is a combination of observation, dialogue and sudden reaction: a quieter search can give way to an encounter where hesitation puts Clementine's survival at risk. Some decisions can lead to another character's death, keeping the danger closely tied to the people in the story.
A five-part struggle for safety
The season follows new survivors through changing locations and increasingly difficult circumstances. One part of the journey places Clementine and her group under the control of a violent leader, making escape another urgent decision rather than a simple route to safety. Those pressures test both her survival instincts and the values she is trying to hold onto. The wider question is how much a person should compromise to protect themselves when others need help as well.
The Xbox One retail release brings all five Season Two episodes together on disc. Playing them in order lets the relationships and consequences develop as a connected story. A checkpoint rewind feature lets you revisit completed sections and explore a different decision, while the choices menu records major selections. Set in the world of Robert Kirkman's comics, this season continues the journey that began with Lee and Clementine; knowing the first season adds context to the losses and lessons behind her decisions.
More game data: releases, identifiers & technical details
Regional release records and identifiers for The Walking Dead: Season Two | Xbox One.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Telltale, Inc. | United States; Retail release | MobyGames |
| Developed by | Telltale, Inc. | United States; Retail release | MobyGames |
| Additional Graphics by | Hydrogen Whiskey Studios | United States; Retail release | MobyGames |
| Additional Graphics by | Original Force, Ltd. | United States; Retail release | MobyGames |
| Additional Graphics by | SuperGenius Industries, LLC | United States; Retail release | MobyGames |
| Additional Graphics by | GFactory | United States; Retail release | MobyGames |
| Voice Recording by | 740 Sound | United States; Retail release | MobyGames |
| Voice Recording by | Command Recording Studios | United States; Retail release | MobyGames |
| Voice Recording by | Creative Sound Concepts | United States; Retail release | MobyGames |
| Voice Recording by | L.A. Studios, Inc., The | United States; Retail release | MobyGames |
| Voice Recording by | NoiseFloor, Ltd. | United States; Retail release | MobyGames |
| Voice Recording by | studio.jory.org | United States; Retail release | MobyGames |
| Sound Engine by | Firelight Technologies Pty. Ltd. | United States; Retail release | MobyGames |
| Testing by | Pole To Win Co., Ltd. | United States; Retail release | MobyGames |
| Testing by | VMC Game Labs | United States; Retail release | MobyGames |
| Genre | Action & Adventure | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Telltale Games | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2014-10-21 | United States; Retail release | MobyGames |
| 2014-10-21 | PAL | PriceCharting |
| 2014-10-21 | North America | PriceCharting |
| October 21, 2014 | North America | PriceCharting |
| October 21, 2014 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 894515001450 | United States; Retail release | MobyGames |
| eBay Product ID | 197176989 | United States; Retail release | MobyGames |
| upc | 894515001429 | North America | PriceCharting |
| asin | B00KY1I0IO | North America | PriceCharting |
| epid | 197176989 | North America | PriceCharting |
| upc | 894515001450 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting