Tom Clancy's Ghost Recon
About the Game
Tom Clancy's Ghost Recon is a game in the Ghost Recon series with gameplay very different from the other entries. Most of the other games are tactical shooters, while this one is a rail shooter where most of the movement is done automatically, so players only has to point and shoot. After completing a section the soldiers generally move to a next position automatically and the camera, always showing the soldiers from a third-person perspective, cannot be controlled. The narrative describes how an ultranationalist faction within the Russian army staged a coup in Moscow and other major cities to take over the country.
Story & Setting
Next to the main campaign mode there is a competitive Arcade mode to get a highscore.
Gameplay & Core Systems
The Nunchuk is used to switch between aim and cover, and to change weapons. The Wii Remote is used to aim and shoot, and two buttons to change weapons and to switch between cover. Reloading is done by pointing off the screen and shooting. While running the Wii Remote can be shaken to slide into cover. There are three difficulty levels and the game is always played with two soldiers, Hibbard and Booth, working cooperatively.
Standout Features
- The Nunchuk is used to switch between aim and cover, and to change weapons.
- The Wii Remote is used to aim and shoot, and two buttons to change weapons and to switch between cover.
- While running the Wii Remote can be shaken to slide into cover.
- Effective fire can only be done while aiming and moving between covers, but at these moments the soldier is also vulnerable, making quick switching mandatory.
- Next to the main Heckler & Koch MP5 weapon they also have a limited amount of grenades and other weapons such as a pistol, an M50 or a bazooka can be found later on.
- There are power-ups in the environment to restore health and also to activate slowed down bullet time for a short moment, making it easier to target and shoot.
- Tom Clancy's Ghost Recon is a game in the Ghost Recon series with gameplay very different from the other entries.
- Most of the other games are tactical shooters, while this one is a rail shooter where most of the movement is done automatically, so players only has to point and shoot.
Modes & Ways to Play
There are three difficulty levels and the game is always played with two soldiers, Hibbard and Booth, working cooperatively. Next to the main campaign mode there is a competitive Arcade mode to get a highscore.
Player support includes Same/Split-Screen, Co-Op, and Free-for-all / One-on-one (VS).
Presentation & Atmosphere
There are power-ups in the environment to restore health and also to activate slowed down bullet time for a short moment, making it easier to target and shoot.
Audio support includes Dolby Pro Logic II.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Tom Clancy's Ghost Recon | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Ubisoft Entertainment SA | United States; Retail release | MobyGames |
| Developed by | Next Level Games, Inc. | United States; Retail release | MobyGames |
| Distributed by | Ubisoft, Inc. | United States; Retail release | MobyGames |
| Additional Graphics by | Next Level Games Beijing | United States; Retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | United States; Retail release | MobyGames |
| Testing by | Ubisoft SRL | United States; Retail release | MobyGames |
| Testing by | Ubisoft Entertainment India Pvt. Ltd. (Pune) | United States; Retail release | MobyGames |
| Published by | Ubisoft Entertainment SA | Germany; retail release | MobyGames |
| Developed by | Next Level Games, Inc. | Germany; retail release | MobyGames |
| Distributed by | Ubisoft GmbH | Germany; retail release | MobyGames |
| Additional Graphics by | Next Level Games Beijing | Germany; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Germany; retail release | MobyGames |
| Testing by | Ubisoft SRL | Germany; retail release | MobyGames |
| Testing by | Ubisoft Entertainment India Pvt. Ltd. (Pune) | Germany; retail release | MobyGames |
| Published by | Ubisoft Entertainment SA | United Kingdom; retail release | MobyGames |
| Developed by | Next Level Games, Inc. | United Kingdom; retail release | MobyGames |
| Distributed by | Ubisoft Ltd. | United Kingdom; retail release | MobyGames |
| Additional Graphics by | Next Level Games Beijing | United Kingdom; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | United Kingdom; retail release | MobyGames |
| Testing by | Ubisoft SRL | United Kingdom; retail release | MobyGames |
| Testing by | Ubisoft Entertainment India Pvt. Ltd. (Pune) | United Kingdom; retail release | MobyGames |
| Published by | Ubisoft Entertainment SA | Australia; retail release | MobyGames |
| Developed by | Next Level Games, Inc. | Australia; retail release | MobyGames |
| Distributed by | Ubisoft PTY Ltd | Australia; retail release | MobyGames |
| Additional Graphics by | Next Level Games Beijing | Australia; retail release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Australia; retail release | MobyGames |
| Testing by | Ubisoft SRL | Australia; retail release | MobyGames |
| Testing by | Ubisoft Entertainment India Pvt. Ltd. (Pune) | Australia; retail release | MobyGames |
| Media Type | Wii Optical Disc | Wii | MobyGames |
| Sound Capabilities | Dolby Pro Logic II | Wii | MobyGames |
| Input Devices Supported/Optional | Light Gun / Attachment | Wii | MobyGames |
| Input Devices Supported/Optional | Nunchuk | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Remote | Wii | MobyGames |
| Light Guns / Attachments Supported | Wii Zapper | Wii | MobyGames |
| Multiplayer Options | Same/Split-Screen | Wii | MobyGames |
| Multiplayer Game Modes | Co-Op | Wii | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | Wii | MobyGames |
| Number of Offline Players | 1-2 Players | Wii | MobyGames |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2010-11-16 | United States; Retail release | MobyGames |
| 2010-11-18 | Germany; retail release | MobyGames |
| 2010-11-19 | United Kingdom; retail release | MobyGames |
| 2010-11-25 | Australia; retail release | MobyGames |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| Nintendo Media PN | RVL-SGHE-USA-B0 | United States; Retail release | MobyGames |
| UPC-A | 008888176077 | United States; Retail release | MobyGames |
| eBay Product ID | 80878417 | United States; Retail release | MobyGames |
| ASIN | B0037M2SOY | United States; Retail release | MobyGames |
| EAN-13 | 3307212811668 | Germany; retail release | MobyGames |
| Nintendo Media PN | RVL-SGHP-EUR-B0 | Germany; retail release | MobyGames |
| EAN-13 | 3307212811552 | United Kingdom; retail release | MobyGames |
| ASIN | B003L0OVQK | United Kingdom; retail release | MobyGames |
| EAN-13 | 3307212811699 | Australia; retail release | MobyGames |
| Nintendo Media PN | RVL-SGHP-EUR-B0 | Australia; retail release | MobyGames |
| eBay Product ID | 19007428701 | Australia; retail release | MobyGames |
Data by MobyGames.com




