Two Worlds II
About the Game
Two World II is a fantasy role playing game which continues the storyline from the first game . Aziraal was the ancient god of war revered by the Orcs and said to possess immense powers.
Story & Setting
The game boasts that there are enough quests to keep players busy for about 100 hours.
Gameplay & Core Systems
There is a huge world to be explored containing deserts, forests, swamps, seashores, cities and rural areas, plus many hidden caves and dungeons. Since the levels of the enemies are not tied to players' level, some fights need to be avoided until the hero advances and increases his abilities. In the single-player game, the hero can be a male only. Two Worlds II features improvements over the first game including new user interface, game engine and magic & crafting systems. It includes all of the gameplay elements that were part of Two Worlds (riding on horseback, crafting, forging, alchemy).
Standout Features
- His specialty (warrior, ranger, mage) can be changed at will by swapping equipment.
- Feats and skills can be learned to enhance each form of combat.
- Learned spells can be combined with each other using the new card modifiers to enhance or change their effects.
- Improvements to the crafting/forging aspects make it possible to improve weapons and armor differently.
- For instance, objects in inventory can be broken down to their base elements (cloth, wood, iron).
- In multiplayer, new characters are created with a choice of several races and can be male or female.
- Two Worlds II also offers five multiplayer modes for up to 8 players: Crystal Capture, PvP, Dual, Adventure (7 chapters), and a Village mode.
Modes & Ways to Play
Player support includes Co-Op and 2-8 Players.
Presentation & Atmosphere
Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p.


