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Unreal II: The Awakening | Xbox

Unreal II: The Awakening | Xbox

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EXPLORE THE GAME

Unreal II: The Awakening

Xbox

Unreal II: The Awakening

About the Game

Some years after the Strider Wars, humanity has resumed its expansion into space. On the rough frontier, it falls to the Terran Colonial Authority to maintain peace and order among the outlying colonies and outposts. TCA Marshal John Dalton and the crew of his ship, the Atlantis , patrol this dangerous sector of space when several distress calls lead to the discovery of alien artifacts with unique properties. Soon, the hunt for these artifacts is on between several alien factions as well as human corporations and their mercenary forces, with the TCA and their allies caught in the middle.

Story & Setting

The narrative of the game is told through a variety of means: besides in-engine cutscenes, there is a lot of radio chatter during a mission; in fact, it's not unusual for mission objectives to completely change due to story developments. Between missions, Dalton can wander freely about the Atlantis and chat with his crew, going into their personal backstories as well as more details about the main plot.

Gameplay & Core Systems

You control John Dalton through a dozen missions, taking place in such locations as the dense jungle of a tropical planet, a research facility on a frozen moon, the insides of a planet-sized living organism, the home world of an insectoid machine civilization, as well as a huge starship. The weapon arsenal consists of more than a dozen guns. Available in later missions are weapons adapted from alien technologies. These include various energy guns, a biological weapon that creates living spiders that attack enemies, and an autonomous floating orb that either seeks out and attacks enemies or circles around players in point defense. As in other Unreal titles, each weapon has two different firing modes.

Standout Features

  • TCA Marshal John Dalton and the crew of his ship, the Atlantis , patrol this dangerous sector of space when several distress calls lead to the discovery of alien artifacts with unique properties.
  • The weapon arsenal consists of more than a dozen guns.
  • Available in later missions are weapons adapted from alien technologies.
  • These include various energy guns, a biological weapon that creates living spiders that attack enemies, and an autonomous floating orb that either seeks out and attacks enemies or circles around players in point defense.
  • Unreal: As in other Unreal titles, each weapon has two different firing modes.
  • These levels usually include additional tools such as energy barriers and automated turrets that can be placed by players in any location.
  • In that case they can be given orders on which sector to defend or patrol, for example.
  • Between missions, Dalton can wander freely about the Atlantis and chat with his crew, going into their personal backstories as well as more details about the main plot.

Modes & Ways to Play

As in other Unreal titles, each weapon has two different firing modes.

Player support includes Same/Split-Screen and Co-Op.

Presentation & Atmosphere

You control John Dalton through a dozen missions, taking place in such locations as the dense jungle of a tropical planet, a research facility on a frozen moon, the insides of a planet-sized living organism, the home world of an insectoid machine civilization, as well as a huge starship.

Display support includes Progressive Scan (480p). Audio support includes Dolby Digital.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Unreal II: The Awakening | Xbox.

Release and technical facts

Fact Value Release / platform Source
Published by Atari, Inc. United States MobyGames
Developed by Legend Entertainment Company United States MobyGames
Ported by Tantalus Interactive Pty. Ltd. United States MobyGames
Distributed by Atari, Inc. United States MobyGames
Game Engine by Epic Games, Inc. United States MobyGames
Published by Atari, Inc. Germany MobyGames
Developed by Legend Entertainment Company Germany MobyGames
Ported by Tantalus Interactive Pty. Ltd. Germany MobyGames
Distributed by Atari Deutschland GmbH Germany MobyGames
Game Engine by Epic Games, Inc. Germany MobyGames
Marketed by Atari Europe S.A.S.U. Germany MobyGames
Published by Atari, Inc. United Kingdom MobyGames
Developed by Legend Entertainment Company United Kingdom MobyGames
Ported by Tantalus Interactive Pty. Ltd. United Kingdom MobyGames
Game Engine by Epic Games, Inc. United Kingdom MobyGames
Marketed by Atari Europe S.A.S.U. United Kingdom MobyGames
Published by Atari, Inc. France MobyGames
Developed by Legend Entertainment Company France MobyGames
Ported by Tantalus Interactive Pty. Ltd. France MobyGames
Distributed by Atari France S.A.S. France MobyGames
Game Engine by Epic Games, Inc. France MobyGames
Marketed by Atari Europe S.A.S.U. France MobyGames
Published by Atari, Inc. Australia MobyGames
Developed by Legend Entertainment Company Australia MobyGames
Ported by Tantalus Interactive Pty. Ltd. Australia MobyGames
Distributed by Atari Australia Pty Ltd. Australia MobyGames
Game Engine by Epic Games, Inc. Australia MobyGames
Marketed by Atari Europe S.A.S.U. Australia MobyGames
Media Type DVD-ROM Xbox MobyGames
Video Modes Supported Progressive Scan (480p) Xbox MobyGames
Sound Capabilities Dolby Digital Xbox MobyGames
Input Devices Supported/Optional Communicator Headset Xbox MobyGames
Additional Hardware Supported System/Multi-Link Cable Xbox MobyGames
Multiplayer Options Same/Split-Screen Xbox MobyGames
Multiplayer Game Modes Co-Op Xbox MobyGames
Number of Offline Players 1-2 Players Xbox MobyGames
Number of Local Players via System Link / LAN Cable 2-12 Players Xbox MobyGames
Number of Online Players 2-12 Players Xbox MobyGames
Xbox/Windows Live Content Download Xbox MobyGames
Xbox/Windows Live Friends Xbox MobyGames
Xbox/Windows Live Online Multiplayer Xbox MobyGames
Xbox/Windows Live Voice Chat Xbox MobyGames
Original game disc count 1 North America MobyGames
Genre FPS North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Mature North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Atari North America PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre FPS PAL PriceCharting
Player count 1 player PAL PriceCharting
Publisher Atari PAL PriceCharting

Regional releases

Release date Region / edition Source
2004-02-10 United States MobyGames
2004-04-21 Germany MobyGames
2004-04-23 United Kingdom MobyGames
2004-04-29 France MobyGames
2004-04-30 Australia MobyGames
2004-03-23 PAL PriceCharting
2004-02-10 North America PriceCharting
February 10, 2004 North America PriceCharting
March 23, 2004 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
ASIN B0000690OR United States MobyGames
UPC-A 742725238770 United States MobyGames
eBay Product ID 28070887876 United States MobyGames
EAN-13 3546430108055 Germany MobyGames
eBay Product ID 9669 United Kingdom MobyGames
EAN-13 3546430108048 United Kingdom MobyGames
EAN-13 3546430108079 France MobyGames
upc 742725238770 North America PriceCharting
asin B0000690OR North America PriceCharting
epid 214700526 North America PriceCharting
upc 3546430108048 PAL PriceCharting
ean 3546430108048 PAL PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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