WWE Crush Hour
About the Game
Despite what its title might imply, WWE Crush Hour is not a wrestling game. It takes the best wrestlers of World Wrestling Entertainment out of the usual ring of body slams and into an even bigger ring of rocket fire and engine fumes. The game has the WWE crew in their own combat vehicles, in battles of fire power and crazy stunts.
Gameplay & Core Systems
The likes of The Rock and the Hardy Boys are represented, each with a varying amount of special attacks, weapons and moves under the hood of their vehicle. Game modes range from a simple defeat-the-enemy style to challenges that have players character holding the championship belt for the longest amount of time without blowing up, or taking out the most opponents in the limited amount of time. Multiplayer support is also included.
Standout Features
- Hardy Boys: The likes of The Rock and the Hardy Boys are represented, each with a varying amount of special attacks, weapons and moves under the hood of their vehicle.
- The game has the WWE crew in their own combat vehicles, in battles of fire power and crazy stunts.
- Game modes range from a simple defeat-the-enemy style to challenges that have players character holding the championship belt for the longest amount of time without blowing up, or taking out the most opponents in the limited amount of time.
Modes & Ways to Play
Game modes range from a simple defeat-the-enemy style to challenges that have players character holding the championship belt for the longest amount of time without blowing up, or taking out the most opponents in the limited amount of time. Multiplayer support is also included.
Player support includes Same/Split-Screen.
More game data: releases, identifiers & technical details
Regional release records and identifiers for WWE Crush Hour | Nintendo GameCube.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | THQ Inc. | United States | MobyGames |
| Developed by | Pacific Coast Power and Light | United States | MobyGames |
| Licensed by | JAKKS Pacific, Inc | United States | MobyGames |
| Published by | THQ Inc. | United Kingdom | MobyGames |
| Developed by | Pacific Coast Power and Light | United Kingdom | MobyGames |
| Licensed by | JAKKS Pacific, Inc | United Kingdom | MobyGames |
| Multiplayer Options | Same/Split-Screen | GameCube | MobyGames |
| Number of Offline Players | 1-2 Players | GameCube | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | Racing | North America | PriceCharting |
| Also compatible on | Wii | North America | PriceCharting |
| Developer | Pacific Coast Power & Light | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Teen | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | THQ | North America | PriceCharting |
| Also compatible on | PAL Wii | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Racing | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2003-03-19 | United States | MobyGames |
| 2003-05-16 | United Kingdom | MobyGames |
| 2003-03-17 | North America | PriceCharting |
| 2003-05-15 | PAL | PriceCharting |
| March 17, 2003 | North America | PriceCharting |
| May 15, 2003 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 785138380131 | United States | MobyGames |
| Nintendo Media PN | DL-DOL-GCHE-USA | United States | MobyGames |
| ASIN | B00005BRKG | United States | MobyGames |
| eBay Product ID | 23070888332 | United States | MobyGames |
| upc | 785138380131 | North America | PriceCharting |
| asin | B00005BRKG | North America | PriceCharting |
| epid | 10071 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting