Dragon Age: Inquisition
About the Game
Dragon Age: Inquisition is a role-playing game and the third main game in the Dragon Age series. It is set in the Thedas continent, the same fantasy world as the two previous games. It consists of two large countries: Ferelden (from Dragon Age: Origins ) and Orlais, as well as the land inbetween. The narrative picks up after the events of the supplementary novels Dragon Age: Asunder and The Masked Empire describing a civil war in Orlais between the loyalists of the ruling Empress and a noble faction led by her cousin Grand Duke Gaspard.
Story & Setting
To grow the Inquisition experience needs to be earned by completing quests, which allows players to further define allegiances and pursue romances. The main hub for quests is the Inquisition's war table. The latter three advisers can be assigned tasks to complete on their own to progress, unlocking new characters, quests and areas. The party of four travels to different regions, mainly with the main goal to close a rift and defeat a rival faction, but there are also many sidequests not related to the main story, along with the allegiance towards templars or mages which offers separate missions, and character quests to please specific characters, often for romantic purposes.
Gameplay & Core Systems
A custom party can be defined and each member benefits from experience as it opens up access to better weapons and more abilities. Power points open up new areas and Inquisition points define the influence over the region; each new level provides a perk that benefits the entire Inquisition. Each main mission has a recommended level to start and there are multiple difficulty levels. For combat the game can be played as an action RPG, controlling one character while the AI handles the other three, or using a more tactical approach. Weapon and equipment management through an inventory is also present as well as crafting based on recipes.
Standout Features
- True to the spirit of the series the character can be customized for appearance, sex, class and race.
- In the tactical mode the game is paused and orders can be issued.
- By holding a button the action can be started and as soon as it is released the game pauses again.
- Even when approaching it an an action RPG you still define the abilities of the other party members through skill trees and you can guide their general approach, such as aggressive or rather relying on defense.
- Also entirely new to the series is the introduction of optional micropayments to speed up progress, through the acquisition of the Platinum currency.
- Multiplayer is available for up to four players, working cooperatively with quests separate from the single-player game, a first for the series.
- Inquisition: It is linked through the single-player game setting as the party members act as agents for the Inquisition.
- Unlocked or crafted items cannot be transferred between the two game modes.
Modes & Ways to Play
Player support includes Internet and Co-Op.
Presentation & Atmosphere
players's character enters the game world from the Fade, a breach to another dimension caused by an explosion at a peace conference between mages and templars.
Display support includes HDTV 720p.
