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Kirby's Pinball Land | Nintendo GameBoy

Kirby's Pinball Land | Nintendo GameBoy

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Kirby's Pinball Land

Game Boy

Kirby's Pinball Land

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

Kirby Becomes the Pinball

Kirby's Pinball Land turns Kirby into the ball for a challenge against three pinball worlds and their bosses. Clearing those worlds leads to King Dedede, tying the score chase to a larger series of encounters. You choose where to begin, then work upward through the selected table.

Each world has ordinary playfield floors and a separate boss encounter. The goal is to reach the top and open the way to its guardian, rather than treating every bounce as an isolated score. Familiar Kirby enemies occupy the tables, while the flippers keep the ball moving through their tricks.

Flippers, Targets and Routes Upward

Use the flippers to keep Kirby in play and aim him toward targets. Shaking the table offers another way to influence his path. The ball can fall between floors, so reaching a higher room also means trying to hold onto the progress made within that world.

The tables attach different actions to their scenery. In Kracko's world, hitting a moving cloud brings rain, prompting a large Kirby figure to open an umbrella. Landing on the umbrella launches the ball upward. That interaction makes learning a room's targets part of finding the route to its boss.

Bosses and a Chance to Recover

A warp star takes Kirby from the top playfield to a boss. Whispy Woods, Kracko and Poppy Bros. give the three worlds different guardians to face. Their attacks can interfere with the flippers, making a boss encounter about keeping the ball active as well as landing hits.

Falling out of the bottom playfield sends Kirby to a springboard. A well-timed input can return him to the table, providing a chance to recover before losing the ball. Repeated use makes the springboard harder to time, so those extra chances still depend on paying attention.

Bonus Games and Scoring

Warp stars in the middle floors lead to timed bonus games. One asks you to break blocks, another sends items toward a hungry Kirby, and the Poppy Bros. bonus turns the ball into a soccer contest with a squid. These rooms build points and bonuses alongside the main table's objectives.

Saved Progress and the Handheld Look

Battery-backed memory stores the game in progress and your high score. That lets a score chase continue across sessions rather than making the entire pinball journey a single sitting. The save feature is part of the original Game Boy release documented on its North American package.

Monochrome characters, small enemy reactions and music give the tables their Kirby identity. You follow one playfield room at a time as the ball moves toward the next, with the worlds using their own scenery and targets to distinguish the route through each table.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Kirby's Pinball Land | Nintendo GameBoy.

Release and technical facts

Fact Value Release / platform Source
Published by Nintendo Co., Ltd. United Kingdom MobyGames
Developed by HAL Laboratory, Inc. United Kingdom MobyGames
Distributed by Nintendo of Europe GmbH United Kingdom MobyGames
Published by Nintendo Co., Ltd. United States, Canada MobyGames
Developed by HAL Laboratory, Inc. United States, Canada MobyGames
Distributed by Nintendo of America Inc. United States, Canada MobyGames
Package Design by Tim Girvin Design, Inc. United States, Canada MobyGames
Published by Nintendo Co., Ltd. Japan MobyGames
Developed by HAL Laboratory, Inc. Japan MobyGames
Published by Nintendo Co., Ltd. Sweden MobyGames
Developed by HAL Laboratory, Inc. Sweden MobyGames
Distributed by Bergsala AB Sweden MobyGames
Distributed by Nintendo of Europe GmbH Sweden MobyGames
Published by Nintendo Co., Ltd. Brazil MobyGames
Developed by HAL Laboratory, Inc. Brazil MobyGames
Distributed by Playtronic Industrial Ltda. Brazil MobyGames
Number of Players Supported 1 Player Game Boy MobyGames
Miscellaneous Attributes Battery Backed RAM Game Boy MobyGames
Original game disc count 1 North America MobyGames
Genre Pinball North America PriceCharting
Also compatible on GameBoy Advance and GameBoy Color North America PriceCharting
Developer HAL Laboratory North America PriceCharting
ESRB rating Not Applicable North America PriceCharting
Model number #DMG-K9-USA North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Nintendo North America PriceCharting
Developer HAL Laboratory Japan PriceCharting
Genre Pinball Japan PriceCharting
Player count 1 player Japan PriceCharting
Publisher Nintendo Japan PriceCharting
Also compatible on PAL GameBoy Color PAL PriceCharting
Genre Arcade PAL PriceCharting
Player count 1 player PAL PriceCharting

Regional releases

Release date Region / edition Source
1993 United Kingdom MobyGames
1993-11 United States, Canada MobyGames
1993-11-27 Japan MobyGames
1994-08-25 Sweden MobyGames
1995 Brazil MobyGames
1993-11-01 North America PriceCharting
1993-11-27 Japan PriceCharting
1993-01-01 PAL PriceCharting
November 1, 1993 North America PriceCharting
November 27, 1993 Japan PriceCharting
January 1, 1993 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
eBay Product ID 1977 United Kingdom MobyGames
UPC-A 045496730314 United Kingdom MobyGames
Nintendo Media PN DMG-K9-UKV United Kingdom MobyGames
ASIN B00002SVEQ United Kingdom MobyGames
UPC-A 045496730314 United States, Canada MobyGames
Nintendo Media PN DMG-K9-USA United States, Canada MobyGames
eBay Product ID 1977 United States, Canada MobyGames
ASIN B00002SVEQ United States, Canada MobyGames
EAN-13 4902370501773 Japan MobyGames
Nintendo Media PN DMG-K9J-JPN Japan MobyGames
eBay Product ID 1700566494 Japan MobyGames
asin B00002SVEQ North America PriceCharting
epid 1977 North America PriceCharting
upc 045496730314 North America PriceCharting
model #DMG-K9-USA North America PriceCharting
upc 4902370501773 Japan PriceCharting
ean 4902370501773 Japan PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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