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ZombiU | Nintendo Wii U

ZombiU | Nintendo Wii U

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State of Item
What's included in each condition?
Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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ZombiU

Wii U

ZombiU

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

Survival horror designed around the Wii U GamePad

ZombiU drops you into an infected London where ammunition is scarce, every supply run is dangerous, and one careless encounter can end a survivor's story. Guided by the unseen Prepper from a fortified safe house, you move through streets, tunnels, landmarks, and improvised shelters while searching for the resources needed to stay alive. The campaign is built around vulnerability rather than power: even familiar locations remain threatening when a single zombie can turn a routine search into a desperate fight.

Scavenge while the world keeps moving

Exploration plays in first person on the television, while the Wii U GamePad acts as the Prepper Pad. It holds the map, scanner, radar, inventory, and other survival tools. Looking down to search a container, organize the backpack, enter a code, or examine the environment does not safely pause the danger around you. That split attention is deliberate. You must listen for movement, choose what to carry, and decide whether another room is worth the risk.

Combat favors restraint. Firearms and explosives are effective but noisy and limited, while the cricket bat offers a reusable close-range option that demands space and timing. Barricades, narrow passages, flares, mines, and environmental chokepoints can help control a crowd. The scanner identifies useful objects and threats, but information only helps if you act before the infected close in.

Death creates the next survivor's problem

When a survivor falls in the standard campaign, the outbreak continues through a new character. The previous survivor becomes infected, taking the abandoned bug-out bag and its supplies into the world. Reaching that zombie and recovering the bag can restore valuable equipment; failing again can turn one bad decision into a larger loss. This structure gives each life its own identity while preserving overall progress and makes preparation more important than reckless accumulation.

For a harsher test, Survival mode gives the entire run one life. There is no replacement survivor to continue after death, so route knowledge, resource discipline, and calm use of the GamePad matter from the first encounter to the last.

Asymmetric local multiplayer

The Wii U release also includes a local two-player arena mode built around two different views. One player uses the GamePad as King Boris, placing types of zombies from an overhead tactical display. The other uses a supported controller and fights on the television from the survivor's first-person view. Power-ups and positioning keep the contest from becoming a simple numbers game, and swapping roles reveals how differently the two sides play.

Platform and service notes

This listing is for the North American Wii U disc release. Core campaign and local multiplayer play are offline; the Wii U GamePad is fundamental to the original design, and local two-player competition also needs a second compatible controller. Ubisoft ended ZombiU's legacy Wii U online services on October 1, 2022, and Nintendo ended Wii U online play and other online communication on April 8, 2024. Do not expect former leaderboards, Miiverse, friend-network features, or other online functions to operate. Those closures do not remove the offline campaign, one-life Survival mode, or same-room asymmetric multiplayer.

The selected condition determines which physical components are included. A disc-only or game-and-case copy should not be assumed to include the original manual, inserts, console bundle, controller, or other packaging unless the condition description explicitly says so.

More game data: releases, identifiers & technical details

Regional release records and identifiers for ZombiU | Nintendo Wii U.

Release and technical facts

Fact Value Release / platform Source
Published by Ubisoft Entertainment SA United States; Retail release MobyGames
Developed by Ubisoft SRL United States; Retail release MobyGames
Developed by Ubisoft Montpellier SAS United States; Retail release MobyGames
Distributed by Ubisoft, Inc. United States; Retail release MobyGames
Voice Production by Side UK Ltd. United States; Retail release MobyGames
Published by Ubisoft Entertainment SA United Kingdom; Retail release MobyGames
Developed by Ubisoft SRL United Kingdom; Retail release MobyGames
Developed by Ubisoft Montpellier SAS United Kingdom; Retail release MobyGames
Voice Production by Side UK Ltd. United Kingdom; Retail release MobyGames
Published by Ubisoft Entertainment SA Germany; Retail release MobyGames
Developed by Ubisoft SRL Germany; Retail release MobyGames
Developed by Ubisoft Montpellier SAS Germany; Retail release MobyGames
Localized by Ubisoft GmbH Germany; Retail release MobyGames
Voice Recording by Das Hörspielstudio XBerg GmbH Germany; Retail release MobyGames
Testing by Triple A Testing, S.L. Germany; Retail release MobyGames
Testing by Enzyme Testing Lab Inc. Germany; Retail release MobyGames
Published by ak tronic Software & Services GmbH Germany; Software Pyramide budget release MobyGames
Developed by Ubisoft SRL Germany; Software Pyramide budget release MobyGames
Developed by Ubisoft Montpellier SAS Germany; Software Pyramide budget release MobyGames
Localized by Ubisoft GmbH Germany; Software Pyramide budget release MobyGames
Voice Recording by Das Hörspielstudio XBerg GmbH Germany; Software Pyramide budget release MobyGames
Testing by Enzyme Testing Lab Inc. Germany; Software Pyramide budget release MobyGames
Testing by Triple A Testing, S.L. Germany; Software Pyramide budget release MobyGames
Media Type Download Wii U MobyGames
Media Type Wii U Optical Disc Wii U MobyGames
Input Devices Supported/Optional Accelerometer/Gyroscope Wii U MobyGames
Input Devices Supported/Optional GamePad Wii U MobyGames
Input Devices Supported/Optional Nunchuk Wii U MobyGames
Input Devices Supported/Optional Touch Screen Wii U MobyGames
Input Devices Supported/Optional Wii Remote Wii U MobyGames
Input Devices Supported/Optional Wii U Pro Controller Wii U MobyGames
Number of Offline Players 1-2 Players Wii U MobyGames
Miscellaneous Attributes Miiverse Wii U MobyGames
Original game disc count 1 North America MobyGames
Genre Horror North America PriceCharting
Developer Ubisoft Montpellier North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Mature North America PriceCharting
Model number #WUP-AZUE-USA North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Ubisoft North America PriceCharting
Developer Ubisoft Montpellier Japan PriceCharting
Disc count (PriceCharting) 1 game disc Japan PriceCharting
Genre Horror Japan PriceCharting
Player count 1-2 Players Japan PriceCharting
Publisher Ubisoft Japan PriceCharting
Developer Ubisoft Montpellier PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Horror PAL PriceCharting
Model number #WUP-P-AZUP PAL PriceCharting
Player count 1-2 players PAL PriceCharting
Publisher Ubisoft PAL PriceCharting

Regional releases

Release date Region / edition Source
2012-11-18 United States; Retail release MobyGames
2012-11-30 United Kingdom; Retail release MobyGames
2012-11-30 Germany; Retail release MobyGames
2013-11-15 Germany; Software Pyramide budget release MobyGames
2012-12-08 Japan PriceCharting
2012-11-30 PAL PriceCharting
2012-11-18 North America PriceCharting
November 18, 2012 North America PriceCharting
December 8, 2012 Japan PriceCharting
November 30, 2012 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
Nintendo Media PN WUP P-AZUE-USA-0 United States; Retail release MobyGames
UPC-A 008888187196 United States; Retail release MobyGames
eBay Product ID 129455189 United States; Retail release MobyGames
ASIN B00897Z27C United States; Retail release MobyGames
asin B00897Z27C North America PriceCharting
epid 129455189 North America PriceCharting
upc 008888187196 North America PriceCharting
model #WUP-AZUE-USA North America PriceCharting
upc 008888187639 North America PriceCharting
asin B009LUE5BA Japan PriceCharting
asin B00844Q328 PAL PriceCharting
epid 170270735 PAL PriceCharting
upc 3307215654293 PAL PriceCharting
asin B009LUE5BA Japan PriceCharting
model #WUP-P-AZUP PAL PriceCharting
ean 3307215654293 PAL PriceCharting
ean 3307215654330 PAL PriceCharting
ean 3307215654354 PAL PriceCharting
asin B00844Q328 PAL PriceCharting
epid 170270735 PAL PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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