We ♥ Katamari
About the Game
After the success of Katamari Damacy , the King of All Cosmos and his son, the Prince, have gained quite a bit of fame. To keep all of the fans happy, the Prince is once again sent to Earth to roll stuff up with a katamari (a clump of stuff); this time he's taking requests from the fans as to what should be rolled up! The gameplay is the same as in Katamari Damacy; using both of the analog sticks, you can push the katamari around.
Gameplay & Core Systems
When the katamari runs over an object that is small enough, it will stick, causing the katamari to grow in size. As the katamari rolls around, it can pick up almost anything; umbrellas, desks, erasers, pencils, batteries, plants, beach balls, tea kettles, fences, assorted animals, people, buildings, trees, mountains, cars, and many other objects. Between levels, there are short cutscenes providing some back story on the Prince and the King of All Cosmos. In the meadow, players can view presents, rankings, collections, and change general options or save/restore a game. A major part of the experience is all new unusual songs as well as a new two-player mode.
Standout Features
- There are a variety of different objectives that need to be completed; some tasks will have you rolling up as much as you can within a time limit, others may have you rolling up a fixed number of objects as fast as possible, and sometimes certain objects need to be avoided.
- Special settings require the prince to roll up clouds to bring back the sun, or to collect lights so a young man can study.
- The Prince can choose to accept the mission or look for something else.
Modes & Ways to Play
Player support includes Same/Split-Screen, Co-Op, and Free-for-all / One-on-one (VS).
Presentation & Atmosphere
Most of the missions take place in large settings such as a series of rooms, an open park and even complete cities. The visuals are very bright, with unusual characters and conversations.