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WWE Day of Reckoning | Nintendo GameCube

WWE Day of Reckoning | Nintendo GameCube

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WWE Day of Reckoning

GameCube

WWE Day of Reckoning

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

Build a Rookie Into a WWE Superstar

WWE Day of Reckoning puts a created wrestler at the center of School of Hard Knocks. You begin below WWE’s headline shows and work toward a place on the main roster, encountering established superstars along the way. The campaign is built around developing your own character and navigating rivalries and betrayal as that career grows.

Grapples, Counters & Momentum

Weak and strong grapples, submission holds, reversals and superstar finishers form the wrestling system. Stronger attacks sit alongside smaller moves, giving you several ways to pressure an opponent before going for the decisive finish.

On the GameCube controller, R counters strikes and L counters grapples. The timing matters, especially against opponents who reverse frequently. Light and heavy strikes complement the grappling system, while the momentum meter builds toward special moves.

When your wrestler is in danger, a successful Momentum Shift can dramatically change the exchange. An A-and-B prompt signals the opportunity to execute the comeback move, raising your momentum and cutting the opponent’s. It is limited to once per match and creates an opening rather than guaranteeing a victory.

Weight also affects lifting moves. Trying to slam a heavier wrestler brings up a meter; rapidly pressing A fills it, and reaching the top lets the lift succeed. A size disadvantage therefore becomes a challenge to overcome during the move.

Story Matches With Objectives

The rookie campaign advances from developmental matches through Sunday Night Heat and into Raw or SmackDown. Early bouts can ask you to perform particular actions, such as landing counters or aerial moves, or completing a match without a finisher. These objectives add specific goals beyond simply winning the bout.

Create-A-Superstar

The creation tools let you adjust facial features and individual body proportions, then choose clothing, a moveset and an entrance. Entrance editing extends to the stage, ramp and ring, with separate animation choices, camera angles, lighting and effects. Appearance and presentation can be shaped alongside the wrestling moves of the character you take into Story Mode.

Exhibitions & Unlockable Options

Money earned in Story Mode can be spent in Shopzone on moves, attire, accessories and arenas. The campaign’s rewards feed back into customization, providing more options for the wrestler you are building as well as settings for later matches.

A Tutorial introduces the wrestling controls, while Exhibition offers matches away from the career storyline. Triple Threat, steel cage, Hell in a Cell and Royal Rumble are among the available formats. Local multiplayer supports four participants, giving the same core system room for competitive sessions with friends.

WWE Presentation on GameCube

Ed Shih’s contemporary GameCube review praised the wrestler models, animations and extensive creation tools. He found the storyline repetitive across later playthroughs and noted that its directed cutscenes lack recorded dialogue. The soundtrack combines licensed music with the sounds of the ring.

Controllers & Saving

The North American edition supports 1–4 players locally using GameCube controllers. Saving uses 32 blocks on a GameCube Memory Card.

More game data: releases, identifiers & technical details

Regional release records and identifiers for WWE Day of Reckoning | Nintendo GameCube.

Release and technical facts

Fact Value Release / platform Source
Published by THQ Inc. United States MobyGames
Developed by Yuke's Co. Ltd. United States MobyGames
Licensed by JAKKS Pacific, Inc United States MobyGames
Published by THQ Inc. United Kingdom MobyGames
Developed by Yuke's Co. Ltd. United Kingdom MobyGames
Licensed by JAKKS Pacific, Inc United Kingdom MobyGames
Published by THQ Inc. Japan MobyGames
Developed by Yuke's Co. Ltd. Japan MobyGames
Licensed by JAKKS Pacific, Inc Japan MobyGames
Multiplayer Options Same/Split-Screen GameCube MobyGames
Number of Offline Players 1-4 Players GameCube MobyGames
Original game disc count 1 North America MobyGames
Genre Wrestling North America PriceCharting
Also compatible on Wii North America PriceCharting
Developer Yuke's North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Teen North America PriceCharting
Player count 1 player North America PriceCharting
Publisher THQ North America PriceCharting
Disc count (PriceCharting) 1 game disc Japan PriceCharting
Genre Wrestling Japan PriceCharting
Player count 1 player Japan PriceCharting
Publisher THQ, Yuke's Japan PriceCharting
Also compatible on PAL Wii PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Wrestling PAL PriceCharting
Player count 1 player PAL PriceCharting

Regional releases

Release date Region / edition Source
2004-08-31 United States MobyGames
2004-09-17 United Kingdom MobyGames
2005-01-13 Japan MobyGames
2004-08-30 North America PriceCharting
2005-01-13 Japan PriceCharting
2004-09-17 PAL PriceCharting
August 30, 2004 North America PriceCharting
January 13, 2005 Japan PriceCharting
September 17, 2004 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
UPC-A 785138380315 United States MobyGames
Nintendo Media PN DL-DOL-GWPE-USA United States MobyGames
ASIN B0002I0UIC United States MobyGames
eBay Product ID 30751638 United States MobyGames
Nintendo Media PN DL-DOL-GWPP-UKV United Kingdom MobyGames
EAN-13 4522174000465 Japan MobyGames
eBay Product ID 1643831127 Japan MobyGames
ASIN B0006NGLAY Japan MobyGames
asin B0002I0UIC North America PriceCharting
epid 30751638 North America PriceCharting
upc 785138380315 North America PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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