WWE Day of Reckoning
Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.
Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.
Build a Rookie Into a WWE Superstar
WWE Day of Reckoning puts a created wrestler at the center of School of Hard Knocks. You begin below WWE’s headline shows and work toward a place on the main roster, encountering established superstars along the way. The campaign is built around developing your own character and navigating rivalries and betrayal as that career grows.
Grapples, Counters & Momentum
Weak and strong grapples, submission holds, reversals and superstar finishers form the wrestling system. Stronger attacks sit alongside smaller moves, giving you several ways to pressure an opponent before going for the decisive finish.
On the GameCube controller, R counters strikes and L counters grapples. The timing matters, especially against opponents who reverse frequently. Light and heavy strikes complement the grappling system, while the momentum meter builds toward special moves.
When your wrestler is in danger, a successful Momentum Shift can dramatically change the exchange. An A-and-B prompt signals the opportunity to execute the comeback move, raising your momentum and cutting the opponent’s. It is limited to once per match and creates an opening rather than guaranteeing a victory.
Weight also affects lifting moves. Trying to slam a heavier wrestler brings up a meter; rapidly pressing A fills it, and reaching the top lets the lift succeed. A size disadvantage therefore becomes a challenge to overcome during the move.
Story Matches With Objectives
The rookie campaign advances from developmental matches through Sunday Night Heat and into Raw or SmackDown. Early bouts can ask you to perform particular actions, such as landing counters or aerial moves, or completing a match without a finisher. These objectives add specific goals beyond simply winning the bout.
Create-A-Superstar
The creation tools let you adjust facial features and individual body proportions, then choose clothing, a moveset and an entrance. Entrance editing extends to the stage, ramp and ring, with separate animation choices, camera angles, lighting and effects. Appearance and presentation can be shaped alongside the wrestling moves of the character you take into Story Mode.
Exhibitions & Unlockable Options
Money earned in Story Mode can be spent in Shopzone on moves, attire, accessories and arenas. The campaign’s rewards feed back into customization, providing more options for the wrestler you are building as well as settings for later matches.
A Tutorial introduces the wrestling controls, while Exhibition offers matches away from the career storyline. Triple Threat, steel cage, Hell in a Cell and Royal Rumble are among the available formats. Local multiplayer supports four participants, giving the same core system room for competitive sessions with friends.
WWE Presentation on GameCube
Ed Shih’s contemporary GameCube review praised the wrestler models, animations and extensive creation tools. He found the storyline repetitive across later playthroughs and noted that its directed cutscenes lack recorded dialogue. The soundtrack combines licensed music with the sounds of the ring.
Controllers & Saving
The North American edition supports 1–4 players locally using GameCube controllers. Saving uses 32 blocks on a GameCube Memory Card.
More game data: releases, identifiers & technical details
Regional release records and identifiers for WWE Day of Reckoning | Nintendo GameCube.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | THQ Inc. | United States | MobyGames |
| Developed by | Yuke's Co. Ltd. | United States | MobyGames |
| Licensed by | JAKKS Pacific, Inc | United States | MobyGames |
| Published by | THQ Inc. | United Kingdom | MobyGames |
| Developed by | Yuke's Co. Ltd. | United Kingdom | MobyGames |
| Licensed by | JAKKS Pacific, Inc | United Kingdom | MobyGames |
| Published by | THQ Inc. | Japan | MobyGames |
| Developed by | Yuke's Co. Ltd. | Japan | MobyGames |
| Licensed by | JAKKS Pacific, Inc | Japan | MobyGames |
| Multiplayer Options | Same/Split-Screen | GameCube | MobyGames |
| Number of Offline Players | 1-4 Players | GameCube | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | Wrestling | North America | PriceCharting |
| Also compatible on | Wii | North America | PriceCharting |
| Developer | Yuke's | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Teen | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | THQ | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | Wrestling | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Publisher | THQ, Yuke's | Japan | PriceCharting |
| Also compatible on | PAL Wii | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Wrestling | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2004-08-31 | United States | MobyGames |
| 2004-09-17 | United Kingdom | MobyGames |
| 2005-01-13 | Japan | MobyGames |
| 2004-08-30 | North America | PriceCharting |
| 2005-01-13 | Japan | PriceCharting |
| 2004-09-17 | PAL | PriceCharting |
| August 30, 2004 | North America | PriceCharting |
| January 13, 2005 | Japan | PriceCharting |
| September 17, 2004 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 785138380315 | United States | MobyGames |
| Nintendo Media PN | DL-DOL-GWPE-USA | United States | MobyGames |
| ASIN | B0002I0UIC | United States | MobyGames |
| eBay Product ID | 30751638 | United States | MobyGames |
| Nintendo Media PN | DL-DOL-GWPP-UKV | United Kingdom | MobyGames |
| EAN-13 | 4522174000465 | Japan | MobyGames |
| eBay Product ID | 1643831127 | Japan | MobyGames |
| ASIN | B0006NGLAY | Japan | MobyGames |
| asin | B0002I0UIC | North America | PriceCharting |
| epid | 30751638 | North America | PriceCharting |
| upc | 785138380315 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting

